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How to save engine files once changed?

Discussion in 'General Discussion' started by letuandk, Jan 11, 2018.

  1. letuandk

    letuandk
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    Joined:
    Jan 11, 2018
    Messages:
    1
    How do I save the changes I've made to the engine files? When I save it in notepad it saves but doesn't actually effect the vehicle. Please help:) thanks!
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,685
    CTRL+R to reload the vehicle.
    That will also load your changes.
     
  3. Ai'Torror

    Ai'Torror
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    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    #1 rule:
    Do not overwrite the original files.

    Create a new folder in your documents/mods/unpacked folder and call it whatever you want.
    Then create a folder called vehicles
    After that xreate the folder matching the name of the vehicle that your are modifing and paste the engine file from zip to the created folder.
    Preferably change the name of the jbeam file and change the name of the part itself. Save the jbeam just like any other file (ctrl+s) then you will see the part in the vehicles selector ( after reloading the vehicle ctrl+r) select it and then tab over to your engine file and put apply your changes. After saving and reloading the vehicle you should see the changes in game.
     
  4. fufsgfen

    fufsgfen
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    Joined:
    Jan 10, 2017
    Messages:
    6,782
    I think that I need to rewrite my tutorial, or just write new one for documents folder method. This uses different method, where you have to restart game and do zip file building with every change, so it is bit labor intensive way, but when everything else fails this should work:
    https://www.beamng.com/threads/tutorial-how-to-mod-engine-part-1.39221/
     
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