(Latest Update - 2025/07/10 July) Spoiler: Update History Update Version 2.0 (2025/07/10 July) 1- Drastic improvement in frame rate optimization by replacing most of the road meshes with actual 3D objects. 2- Animated objects (Helicopter - Propeller Airplanes & Blimp Airship) has been added to the map. 3- Night lights and extra street lights for night racing has been added. 4- Start/finish line digital screen is now animated with lore accurate texts. 5- Added missing road signs. 6- Added missing roads arrows. 7- Updated the trees. 8- Updated the buildings look. 9- Updated the route inside the first tunnel into a more accurate elevation and updated the tunnel walls texture. 10- Updated the second tunnel structure - walls texture and lights illumination. 11- Updated crowd stands with crowds - crowds cheering sound and an animated (like flashes) animation. 12- The building at the long straight before the start finish line now has animated screens. Note: The videos below (Except partially the one on top) shows the older version of this course. Also known as Helter Skelter from Ridge Racer Type 4 This course got renamed into Hurricane Skyway in Ridge Racers 2 (PSP) This mod is inspired directly from Ridge Racers 2 (PSP) There are chances for improvement on this course when the situations helps later on. Here is the map link: https://drive.google.com/file/d/1e8u3BqDSFbMIdNOdH_s2OAHIY6MTfB4N/view?usp=sharing Currently there are some missions available To make the missions work correctly - you need to download the latest updates of all machines which are here: https://www.beamng.com/threads/project-ridge-racer-x-beamng-40-machines.94108/ Enjoy! Note: I'm still new on making maps in BeamNG, so please take it easy on me as i tried as best as i can to make this map. How to install: 1- Extract the file. 2- There'll be three files - Put each file in the right folder directory then extract it. 3- HurricaneSkywayMod file should be extracted inside (unpacked) folder. 4- If (unpacked) folder wasn't available inside (mods) folder then make a new file then rename it (unpacked) then put the HurricaneSkywayMod file inside, and extract it. 5- If (mods) folder isn't available in the latest version of the game in folder directory - make a new file and name it (mods) then put the new (unpacked) folder inside (mods) folder then put HurricaneSkywayMod file inside the new (unpacked) folder and extract it. 6- If (gameplay) folder isn't available in the latest version of the game in folder directory - make a new file and name it (gameplay) then make a new folder inside (gameplay) folder and rename it into (missions) then put the (HurricaneSkyway missions) folder inside then extract it. 7- If (levels) folder isn't available in the latest version of the game in folder directory - make a new file and name it (levels) then put the (HurricaneSkyway levels) folder inside then extract it. 8- make sure to delete the zip files after extraction to guarantee the game not reading duplicates. If there are any issues i'll try to help as much as i can but be informed that i'm not an expert on a certain fatal errors.