In blender, look at the little side tab. And find the new parts you are making. There need to be 3 drop downs like this one. The bottom one with the circle icon is the material for that object. What you name this, has to match the mapTo = "NAME" in the materials.cs file.
@Kingcreeper If you need more material help, I can try to help. Materials is about the only thing I have a small understanding of.
UPDATES: I add some new parts A new bumper A roof rack And a windshield that is down I also got it somewhat working in game with new positions Sooner or Later I'll make a JDM hopper dash cuz' why not
You got it man. Don't let all these other people who are working on this modification for this car let you down.
Textures!!!!!!!! kinda So if fixed roof textures And that new bumper I don't know how to fix the body, if you do just tell me and help, please Alright my goal is to finish(maybe) it by Halloween or get a WIP Beta Released by then
How's this for an offroader Ibishu Hopper Peak Edition (based of Wrangler Mountain) Texture is fixed!!!!!!!!!!!!!!
Sorry for not posting for a long time. Door Updates They look like this now however they're not ingame cause of my terrible know-how of doing things Also my Birthday was recently so I'll crash my 4-door hopper into things (and cars) Also since my inablity to do door jbeam it's not released See ya later, have a spoopy Halloween, and keep up the support (P.S. I'm not Canadian, no offense to Canadians)