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if you were a dev of beamng what path would you make it go

Discussion in 'General Discussion' started by aquojdm, Mar 13, 2016.

  1. aquojdm

    aquojdm
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    what would you do if you were a dev
     
  2. NotLikeThis

    NotLikeThis
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    I`d ban you here forever.
     
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  3. aquojdm

    aquojdm
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    no
    --- Post updated ---
    you will eat food
     
  4. Superchu Frostbite

    Superchu Frostbite
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    Every day I would go to work, living a lie... Somehow convincing every one of the brilliant minds around me that I know exactly what I'm doing, when I am constantly faking and making things up as I go along in a desperate attempt to keep my job. I would live in a jargon-filled haze of constant fear, punctuated by moments of sheer terror when someone asks to help them jbeam. I manage to escape each one of these impromptu inquisitions by feigning symptoms of irritable bowel syndrome. My coworkers display genuine concern and alarm every time I fake an attack, my guilt increasing with every heartfelt smile and each polite gesture of good will until I can take it no more and decide to confess. I gather everyone together and fess up. To my surprise, everyone either laments to themselves or congratulates Gabester. It turns out they all already knew and had a money pool of sorts on how long I could go before exposing myself as a layperson. Gabester had the closest guess at 6 months. I stumble outside, my pride shattered, but for the first time in 176 days I feel content.
     
    #4 Superchu Frostbite, Mar 13, 2016
    Last edited: Mar 14, 2016
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  5. Vinh

    Vinh
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    Banned

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    Ban shit posters for life
     
  6. lukerules117

    lukerules117
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    I'd make it a 2d sidescroller FPS... right after I figured out how to program... and I figure out how a 2d sidescrolling first person game would even work.
     
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  7. SuperNoob05

    SuperNoob05
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    Cause that's totally what BeamNG is meant to be ._.
     
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  8. forzaguy

    forzaguy
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    limo versions of all cars
     
  9. Superchu Frostbite

    Superchu Frostbite
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    Honestly, if I were a developer right now, I'd pretty much do what they are doing, hardcore bugfixing. That is assuming I knew how to model and jbeam. I'd want to implement more sounds in game like police sirens, horns and maybe even radio stations, I wouldn't mind a hatch version of the Pigeon, and lastly, focus on getting the Solidad out.
     
  10. SixSixSevenSeven

    SixSixSevenSeven
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    bye bye then o/
     
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  11. randomshortguy

    randomshortguy
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    Improve performance
     
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  12. simonfrat123

    simonfrat123
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    If I were a dev I would fix the small things
     
  13. Slammington

    Slammington
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    I would do things.
     
  14. SimplyGaming

    SimplyGaming
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    MOAR CARZ
    I would just get a bunch cars out to do stuff with, even if theyre not perfect, then optimize from there. Repeat until satisfied.
     
  15. carnox7

    carnox7
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    • ADD ALOT OF CARS
    • ADD SAFETY SYSTEMS ON CARS
    • ADD SIRONS
    • ADD NEW VARIENTS TO CARS
    • ADD NEW LEVELS
    • ADD CAEAR MODE
    • And lastley...FIX BUGS
     
  16. clayton8or

    clayton8or
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    If i could do anything, i would do everything.
     
  17. iheartmods

    iheartmods
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    Kind of echoing clayton; you have an engine that can simulate pretty much any and all physics. Why stop at concentrating on vehicles?

    Imagine a soft-body physics shooter based off this engine?
     
  18. amarks240

    amarks240
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    Guest

    nailed it. if i was a developer of beamng, i would probably develop beamng until it reached a fully developed state.
     
  19. Cwazywazy

    Cwazywazy
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    Who the hell cares? I'd develop the game.
     
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