I'm trying to import a Mario Kart 8 track into BeamNG. The course is 3DS - Neo Bowser City. The model is in a .obj file format, and I can't find a way to import it into BeamNG.
Thanks, I'll try, but it has almost 100 different objects. This may take a while... --- Post updated --- And also, while I'm here, can an animated gif be used for an animated billboard? The billboard in question is the one by the starting line.
I don't remember if gif are supported for texture but they sure won't be animated if they are imported. what you can do is export that gif into an animated sprite, put every frame on the same line. Use the material editor to configure things Video - Click to Play - Direct Link
This is a good idea. I'm following you the whole way through on this. I might not be much help, but I'll just spectate.