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Increase LOD bias

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Jeez_nl, Sep 17, 2025 at 12:07 PM.

  1. Jeez_nl

    Jeez_nl
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    Joined:
    Apr 16, 2024
    Messages:
    20
    Now that CK's extreme graphics mod is discontinued, I am searching for a way to increase the LOD bias. This is the only reason I used this mod (remove pop-in from lower detail models on maps where my PC can handle it).
    I have looked into the code of the mod and found the variable in game-settings-default.cs called $pref::TS::detailAdjust, which used to be updated by the mod to a max value of 8 (800/100) in game-settings.cs in the user folder.

    However, changing this value manually and saving the file seems to have no effect ingame because the file in the user folder is overwritten as soon as I load the game, and it takes priority over the default file in the base game folder.
    It would be ideal to have a setting for the LOD bias in the Level Editor, so I can tweak and save it on a per-level basis, but I cannot find it anywhere
     
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