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Inputmaps Incorrectly Named

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ScottL, Aug 6, 2013.

  1. ScottL

    ScottL
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    Joined:
    Aug 5, 2013
    Messages:
    27
    Hey guys,
    I had an issue with my XBox 360 controller but resolved it here:
    http://www.beamng.com/threads/1652-DirectInput-joystick-failed-to-enable!?p=21654#post21654

    1) BeamNG was looking for two inputmap files for my controller but neither existed int he inputmaps directory:
    "530024c6000000000000504944564944.inputmap.cs"
    "controllerxbox360forwindows.inputmap.cs"

    2) Looking inside the files, I found that "028E045E000000000000504944564944.inputmap.cs" contained the default layout for the Xbox 360 wired controller.

    3) I had to rename the file "028E045E000000000000504944564944.inputmap.cs" to "controllerxbox360forwindows.inputmap.cs" to get my controller working.
     
  2. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    looking into this to possibly fix this from our side :)
     
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