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Introduction to Vehicle Creation - Feedback Thread

Discussion in 'Content Creation' started by B25Mitch, Nov 26, 2014.

  1. DankEngihn

    DankEngihn
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  2. booger4495

    booger4495
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    Troubles with 3D Model


    Sorry for bumping but i'm having issues with trying to get my 3D model to show up. I have my Jbeam showing up and i can crash into it. But when i add all the scripts that the tutorial said too, the project is still just a Jbeam. :/. I've added the materials.cs and name.cs and i'm pretty sure I've checked my main Jbeam script and i can't find whats going wrong. Anyone have any ideas for whats going on? Would appreciate :)
     

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  3. MitchellKnb

    MitchellKnb
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    I would love to make my RoR CLK work in BeamNG now that I have finally purchased the game! However I have been looking through the files of existing cars, had a look at the wiki, but it is not coming through to me yet. Am I correct that the 3d mesh is located in one file with the use of groups within that file?

    P.S. on RoR I was Mitchieboy!
     
  4. Vinh

    Vinh
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    The tutorial is a bit outdated, expect update soon?
     
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  5. Keller150

    Keller150
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    hi guys. I am very new to modding. and i was just going to do some modifications to the flat bed for the pickup to kind of learn the ropes. well i did what i wanted, didnt UV map because i figured thats unnecessary until i test it. i exported the file as a new dae file. inserted that file into the games main content folder within the pickup, it is listed directly under the flatbed. but nothing happened. what did i miss? probably a lot but like i said im just now learning the ropes. please help
     
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  6. Arclamp

    Arclamp
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    where can i get the vehicle that is in the blender tutorial so i can try and make my first mod and that it would really help is someone could tell me thankyou
     
  7. hoodventengine

    hoodventengine
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    Hey I looked at the tutorial but it didn't give me much help for making airplanes and I wanted to create some Cessna airplanes. if you could give me help on making an aircraft (how to make it fly, how to make it drive, how to set out the controls), that would be helpful.
     
  8. oliafro

    oliafro
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    Is there a tutorial out there that goes into how to set up the parts list and to get parts to connect in the correct places ?
     
  9. bigcrazycarboy

    bigcrazycarboy
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    Hey Mitch, instead of manually selecting every face and creating a cross-beam, couldn't you just select the mesh, then apply the modifier "Triangulate"? I did notice there are "X" shapes, while the modifier only applies a "\" shape (half of the X.) If there's no difference, why not save yourself the labor :)
     
  10. Luxulatti

    Luxulatti
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    I cant seem to figure out how to get the car into the game?
     
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  11. 4ndr3lac

    4ndr3lac
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    Everything I made was done following every information in the tutorial and the vehicle is not showing up at the vehicle selector. I'm going to cry. Please help! :confused:
     
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  12. 4ndr3lac

    4ndr3lac
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    ah, nice. after 5 tries and fails I discovered that this is outdated. nice.
    :mad:
     
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  13. machine

    machine
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    Easiest way to find a solution to an issue like you just had is just to compare your mod to official vehicles or other mods and trying to figure out what doesn't match.
     
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  14. Faction54

    Faction54
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    I'm making a project on Blender but when I try and make a new vertice with CTRL click it appears but soon after it disappears. How do I make it stay?
     
  15. JoshTheAwesome

    JoshTheAwesome
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    can someone make an updated version of this please
     
  16. Nadeox1

    Nadeox1
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    BeamNG.Support
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    The guide is still correct and relevant.
     
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  17. JoshTheAwesome

    JoshTheAwesome
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    Thank You!!

    I guess my steam version of blender is diffrent then. because i cant make the verticles and delete them like shown in the wiki and cross brace them
     
  18. Sir Savage

    Sir Savage
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    After about 2 hours of trying to follow the tutorial, failing repeatedly, I gave up and deleted all of my project files. As a beginner in this sort of thing, I found many aspects to be beyond my understanding and to just be frustrating. If anyone has any tips for absolute beginners, let me know. Thanks :)
     
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  19. Asgalager

    Asgalager
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    Hello, I'm having trouble getting a visible mesh to show up in the game. I've read other people's replies to this thread but I can't figure it out. After checking that everything was correct I still only have a jbeam structure when I load the car. Any help will be appreciated.
     

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  20. Darren9

    Darren9
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    Hi mate, a couple of problems, first for your flexbody mesh you have the name of the material that's on the mesh and not the mesh its self. Should have the name of the mesh in the flexbody section which is "car_test_body", that's on line 13 of "car_test.jbeam".

    Next there's a bit of a tangle with the material. In Blender you've called it "test_car_material" but in your material.cs you have "car_test_material". If you change those first to lines in the material.cs to have "test_car_material" and make the change to the flexbody section it loads up correctly.