Latest Update: Apr/15/2025 Teaser Video -------------------------------------------- The Irohazaka Slope is a famous winding road located in the Tochigi Prefecture of Japan. Uniquely, the pass consists of two steep and narrow routes, a one-way uphill and a one-way downhill. The downhill route portrayed includes 27 hairpins. The Irohazaka Slope is an extremely popular tourist destination in Japan, particularly during the autumn season when the leaves of the trees lining the road change color, creating a display of red, orange, yellow, and green hues. -------------------------------------------- Please do not reupload the track without my prior permission, share by posting a link to this thread. (You may host on BeamMP) -------------------------------------------- Features: -------------------------------------------- - Revamped Vegetation - Revamped Guardrail Collisions (No stickiness!) - One-Way Downhill Traffic - Realistic Ground Material - Time Trials - Dynamic Lights - Dynamic Night Shadows - PBR Materials - Night Control UI App -------------------------------------------- Bug reports are appreciated. -------------------------------------------- -------------------------------------------- Credits: Sega - Original map (IDAS0) Zero (beamzero.net) - Lua programming and UI app @Frenbis_Channel - PBR development BeamNG - Vegetation and other assets -------------------------------------------- Download all maps and be notified of updates: https://techeyy.gumroad.com/l/touge
It's so beautiful that I don't see the point of exceeding the speed limit, but I have to jump off the hairpin.
Fantastic textures, I love the map! This is art and belongs in a Museum. I start with the intention of breaking the Downhill World Record and end up sightseeing.
I was scared when I saw orange trees coz they give me No Textures PTSD but was pleasantly surprised it's one of the few autumn maps for BeamNG that exist.
Beautiful map, love it though the leaves on the road are waaay too slippery, should probably tone it down a bit lol
Some of the trees have broken materials. I'm using the latest version of the map, and clearing cache did not help. Also, is it just me, or do the tires deflate suddenly while making turns? It doesn't happen sometimes, but when it does, all tires get deflated more often, though as few as one tire can get flat. I'd love to recommend this Initial D Arcade Stage map port, but the tire issue is what's preventing me from doing so. It'd be appreciated if that can be resolved (or minimized as much as possible).
ive edited a couple things, so trees should be fixed now, which is odd anyway because most people dont have the issue. Same with tire popping, but ive removed some collisions from road markings to possibly fix this as well. Again its odd, ive driven this map for hours and hours and never had tire deflation once. Shoot me another message if the bugs are still happening when you redownload
I can confirm that both of them are now fixed (tree materials shown below, you can trust my word with the tire problem being resolved for the most part). I guess I was part of the 1 percent of people who had those unusual issues that others didn't encounter. Thanks for the quick response
Hello! this is an awesome map but, i'm having an issue with broken textures and clearing cache did not help.