Hi everyone! I've been following the BeamNG project for a long time — mostly through videos, since I don't have much time to play. However, a question recently came to mind, and I wanted to ask the community. Is it possible to create a mecha in BeamNG? I mean a full bipedal machine, with legs and arms, built using the node-beam system and controlled through Lua. I'm not necessarily looking for perfect walking animations — I'm more interested in seeing how a mech would behave under BeamNG's realistic physics system. Even if it's clumsy or unstable, it would be fun to watch how it collapses, balances, or reacts to terrain. Has anyone ever tried something similar? Is there any technical limitation that would prevent it from working? Any advice or references on how to start? Thanks in advance!