When I try to add two terrain blocks, one becomes non-solid, the vehicle just passes through it, is there any fix for this? Furthermore, the ground plane isn't solid if the terrain dips under it, again, fix?
I did successfully incorporate 4 terrain blocks in a single level with the instruction of a T3D forum post. It saved and worked every time, took a while to load though and I had some texturing issues. It's possible but not really the right way to do it. If you would like, I can try to find that T3D forum post.
Well, that isn't the news I was hoping to hear, I wanted to make several interconnected islands. Oh well, I guess I'll just wait until this is a possibility and make something else I was thinking of.
It is possible to have two or more terrain blocks, but if any terrain block is modified or created the collision will go away, but reloading the map will bring it back. So if you are editing any terrain block and want to test the map, just save and reload it. No idea how to fix the plane issue though.
A terrain block is actually a plane that you can place into a custom map and deform it to make hills, cliffs, sinkholes, etc. you can make it go beneath water and pull up chunks of land to make an island. Then you "paint" on what you want certain areas of the ground to be, like sand, grass, rock, and mud. So it is just ground. if you go into it you will actually be under it as it is a 2D surface shaped to be 3D. Hopefully that made sense.