Hii all, I'm currently working on my first map, a small high detailed 3-islands archipelago, using italy's assets and custom made ones, missions and working fuel stations. Size is 2048x2048, however the drivable surface is far less (I didn't want it to look like a square). A special thanks to the Beamng Community, @AlexKidd71 for its awesome LevelCleanup Tool @ltntai for helping with the fuel station @Artistterrymartin and his tutorials Reddit's Beamng community with their suggestions Known bugs: - pine trees' collision mesh To do: - airport/port revamp - bridge guardrail section - a couple of collision meshes Performance works ok on my 2015 laptop (i7 6500u, gtx 950m) so I guess anything newer should have no problems; I get about 20-30 fps on low settings with my hardware Development at the moment, about 95% of it it's done. Download (1.1) https://drive.google.com/file/d/17BFzenDMQLpClRa4_IdEAMX__Znq-waJ/view?usp=sharing I do not authorize reuploading outside this forum. I would also like the custom assets to remain exclusive to this map. Thanks. If you want to support my work (over 1000 hours in it): https://paypal.me/LucaB2004?country.x=IT&locale.x=it_IT Any suggestions are welcome!
It does look fairly good right now, however I'd recommend changing the name. Grassy Island isn't really a great name for a map.
Sidewalks are my biggest concern in my project. You seem to be comfortable in blender! Your map looks really good.
Looks promising! I think I may be able to help you with the PBR thingy! Feel free to DM me here or on Discord.