Ok, so I dont know if I am doing this incorrectly or what, but let me explain; I am trying to add terrain textures to my map, yet they are not showing up in the game's terrain painter tool when I go to add in a new layer. I modified the materials.cs file, making sure that everything was in it correctly for the new texture(Edited paths for my map.) Also I get this when I try to import trees to my map. Right now Its happening with the douglasfir tree files, when I try to load them into the game I get errors with the meshes loading. Could someone help me here?
Ok, Fixed part of the issue, got ONE texture to import, and that was by closing the texture in the materials.cs properly. But other textures when closed properly dont load correctly either, and the trees are still a big issue.