Please post all vehicle suggestions in this thread: http://www.beamng.com/threads/79-Vehicle-suggestions For future reference, creating a BeamNG vehicle is a very labour intensive and time consuming endeavour (think several months for one car). Any content creator will likely ignore your suggestion no matter how 'cool' it is since car choice is ultimately their decision.
it would be "really cool" if you could do it yourself, this vehicle has a lot of curvature, something that is very hard to represent in 3d models and jbeams.
This thread was already finished, but I'll post again because you're spreading misinformation. A skilled modeller won't find much difference in difficulty between creating a curvy and boxy car if they have similar levels of detail and poly density. Shaping the jbeam to a curved surface is no different to a flat surface since bodywork node positioning is done by pulling coordinates from the vertices in the model. All the underlying components such as suspension and crash structures are made pretty uniformly. The only properly difficult part about making this car would be sourcing reference images for the interior and chassis, and even then you could fudge up and fit C6 and C7 Corvette bits.
Given that it's a concept car, it probably doesn't even have an interior in the first place. Or an engine, for that matter.
ehh I mean, its not too bad but probably would be a lil tough to jbeam(and don't judge me I have never made a mod)
BUMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!