Jbeam editing

Discussion in 'Content Creation' started by imstatic, Jul 10, 2025 at 6:11 PM.

  1. imstatic

    imstatic
    Expand Collapse

    Joined:
    Thursday
    Messages:
    1
    hello im relatively new to beam modding (know enough to get myself going) im trying to make a custom mod for a mk4 gti mod.

    this is from modland and not setup like any other mod ive seen so its hard.

    making a fuel cell from the stock gas tank and i have it positioned in blender where i want it but i cant find the jbeam file to make it actually sit there in game. SOMEONE pls help lol its been a week

    this is all i see but editing the values changes nothing


    {
    "Golf4_fueltank": {
    "information":{
    "authors":"BeamNG",
    "name":"Fuel Tank",
    "value":150,
    },
    "slotType" : "Golf4_fueltank",
    "flexbodies": [
    ["mesh", "[group]:", "nonFlexMaterials"],
    ["Golf4_fueltank", ["Golf4_body","Golf4_lowermounts_a_R","Golf4_lowermounts_b_R","Golf4_uppermounts_R","Golf4_shocktop_R"]],
    ],
    "variables": [
    ["name", "type", "unit", "category", "default", "min", "max", "title", "description"],
    ["$fuel", "range", "L", "Chassis", 35, 0, 35, "Fuel Volume", "Initial fuel volume", {"stepDis":0.5}],
    ],
    "energyStorage": [
    ["type", "name"],
    ["fuelTank", "mainTank"],
    ],
    "mainTank": {
    "energyType":"gasoline",
    "fuelCapacity": 35,
    "startingFuelCapacity": "$fuel",
    "fuel": {"[engineGroup]:":["fuel"]},
    "breakTriggerBeam": "fuelTank",
    },
    "nodes": [
    ["id", "posX", "posY", "posZ"],
    //fuel tank particles
    {"frictionCoef":1},
    {"collision":true},
    {"selfCollision":true},
    {"group":""},
    {"nodeWeight":10.5},
    {"engineGroup":["fuel"]},
    {"nodeMaterial":"|NM_PLASTIC"},
    {"chemEnergy":50,"burnRate":1.2,"flashPoint":220,"vaporPoint":97,"specHeat":0.03,"selfIgnitionCoef":0.9,"smokePoint":220,"containerBeam":"fuelTank"},
    ["ft1", 0, 0.9, 0.3],
    ["ft1l", 0.31, 0.9, 0.30,],
    ["ft1r", -0.31, 0.9, 0.30],
    {"selfIgnitionCoef":false},
    ["ft2", 0, 1.0, 0.3],
    ["ft2l", 0.31, 1.0, 0.32],
    ["ft2r", -0.31, 1.0, 0.32],
    ["ft3", 0, 1.1, 0.35],
    ["ft3l", 0.31, 1.1, 0.35],
    ["ft3r", -0.31, 1.1, 0.35],
    {"engineGroup":""},
    {"chemEnergy":false,"burnRate":false,"flashPoint":false,"vaporPoint":false,"specHeat":false,"selfIgnitionCoef":false,"smokePoint":false,"containerBeam":false},
    {"selfCollision":false},
    ],
     
    #1 imstatic, Jul 10, 2025 at 6:11 PM
    Last edited: Jul 10, 2025 at 6:27 PM
  2. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    599
    You basically outed yourself when you said the mod is from modland. This site has a history of ignoring people who use those websites. Better luck next time
     
  3. ghost_cauli

    ghost_cauli
    Expand Collapse

    Joined:
    Jul 14, 2022
    Messages:
    1,221
    You have moved it to another position in Blender, is that right? If so, you likely have to apply all transforms (Ctrl + A by default) to have it stay in this position when you export back to the game. Then, I'd suggest you use the (official) Blender jbeam plugin to reposition the nodes directly in Blender and rework attach beams by hand (check wiki for reference).


    Bruh. Helpful much.
     
  4. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    599
    95% chance nobody could be bothered or knew what he was talking about. you're the 5% that showed up today because I bumped the thread. Also, why you helping some dude fix modland mods? That perpetuates low quality mods and terrible modding practices. Modland frequently rips off content from here and claims it as their own. You're not helping
     
  5. ghost_cauli

    ghost_cauli
    Expand Collapse

    Joined:
    Jul 14, 2022
    Messages:
    1,221
    Nobody could be bothered because the problem is quite difficult to pinpoint with this little information and the forum is pretty much dead
     
  6. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    599
    I'm betting people moved to the discord instead
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice