Kueso updated KLJP with a new update entry: ""Hotfix,"" Zenith Coupe and Reworked Interior + More Read the rest of this update entry...
Why looking at the engines available for the Zenith 1 there is only the 1.3Twin Rotor to choose from, but in the mod files there is also the 2.0Tri Rotor? Why doesn't Tri Rotor appear to choose? --- Post updated --- Ok, so I found the problem of the Tri Rotor not appearing, it was just a "-" in its motor slot, removing that sign, it appears now. But the new problem I think is that this engine doesn't have the same intakes as the Twin Rotor, like the Stage 1 and etc, and there's still a hole in the graph, being an engine naturally made to have high rpm
It was not available and has issues because it's unfinished...? Why are you complaining that a disabled feature has bugs?
Ok, so I found the problem of the Tri Rotor not appearing, it was just a "-" in its motor slot, removing that sign, it appears now. But the new problem I think is that this engine doesn't have the same intakes as the Twin Rotor, like the Stage 1 and etc, and there's still a hole in the graph, being an engine naturally made to have high rpm Because I thought it was a bug that it was disabled
--- Post updated --- Sorry, I cleared the cache and re-installed one more time and the issue resolved itself.
1.3 rotary gets "Cylinder Wall Damage" and "Piston Ring Damage" with Stock Long Block when driven hard enough, even without turbo and stock ecu
unfortunately i dont believe i can make these messages display with the appropriate "rotary terminology" because its simply a game limitation, there is no official support for rotaries yet and yes, if you drive any stock motor too hard you will run into engine failure rather immediately. stock engines are not immune to abuse. --- Post updated --- it was intentional, because both the 3 rotor badges and skins are disabled/not included as of now because i didnt finish them. play with it if you want but its atrocious, its not remotely close to a finished product in terms of JBEAM