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Lagging physics, CPU bottleneck

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by NikitaNike, Apr 6, 2024.

  1. NikitaNike

    NikitaNike
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    Joined:
    Aug 8, 2018
    Messages:
    1
    When I stand in one place, FPS is normal (~150), but as soon as I start moving, FPS drops to ~8-10. In monitoring the performance of the game, there is a CPU and physics bottleneck. The CPU is 10400F. I played on the Risen 3100 and 5600, but there were no problems.
     
  2. Death_Monkey

    Death_Monkey
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    Joined:
    Sep 23, 2023
    Messages:
    2
    Having the same issue. Did you find a solution to this?
     
  3. Artistterrymartin

    Artistterrymartin
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    Joined:
    May 5, 2019
    Messages:
    823
    Press the ~ key and see what error is spamming, write a support ticker screenshot the error and send to chatGTP for help.
     
  4. Ananel81

    Ananel81
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    Joined:
    Sep 7, 2021
    Messages:
    1,269
    You better sending it to BeamNG devs by support ticket, ChatGPT won't help you
     
  5. Artistterrymartin

    Artistterrymartin
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    Joined:
    May 5, 2019
    Messages:
    823
    Its helped before. Even rewrote the forcefield LUA to make a tornado... It likely knows more than them on some things. My friend is a dev, and they are told to embrace chatgtp. He told me it's very useful to them. For some things. I try to solve my own problems before having to bug the devs. But I agree that getting a ticket is best option. Just dont be hesitant to try alternative solutions.
     
    #5 Artistterrymartin, Mar 16, 2025
    Last edited: Mar 16, 2025
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