WIP Large Garage

Discussion in 'Content Creation' started by Michael, Dec 31, 2013.

  1. Michael

    Michael
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    I started to use sketchup to make some simple things. One of them is this garage. It is meant to hold around 5 cars and it is pretty big. Any suggestions would be great! Here is the garage:

    Untitled-1.jpg
     
  2. NoExistance

    NoExistance
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    You could add like some garage things ex: tools, air compressors, tables, vehicle lifts and what not, be pretty sweet, Looking good man!
     
  3. RedBolide

    RedBolide
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  4. Michael

    Michael
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    I already have looked at his video, but every time I put it in-game, the textures flicker like a light, and there are no collisions. I have checked the faces and they are all good.
     
  5. LT. Smell My

    LT. Smell My
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    should I release this.
     

    Attached Files:

    • screenshot_00136.png
  6. Autofan

    Autofan
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    That garage looks great.

    Have you tried setting Collision type to Visible Mesh? that should fix the collision problem.
    Collison Visible.png
     
  7. Michael

    Michael
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    Yeah that worked! But the collisions are all whack... like all you do is touch it and the car gets sucked into the wall. So I might need help on the collision part.

    I will be adding everything but the vehicle lifts. I am actually making this for a map I am working on and this garage is going to be just a simple backyard garage. Here is an updated picture for interior progress. nice big workbench, car jack, some stuff on the wall, and even a lounge area where guys can be guys!

    garage1.jpg

    Also, since this is my first attempt at a 3D model, not every accessory is going to be made by me. I am going to be using some models from the 3D Warehouse to help finish this up. All credit will be given to the original creators.
     
  8. LSDMT420

    LSDMT420
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    Sounds like your normal's are facing the wrong way, you can fix this in Blender by turning on normal's visibility and making sure all your faces have normal's pointing the correct direction. I had a similar problem awhile back, check out this thread and scroll about halfway down.

    VideoTutorial-Exporting-static-objects-with-collision
     
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