1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

leaning car.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by IBsenoj, Aug 6, 2014.

  1. IBsenoj

    IBsenoj
    Expand Collapse

    Joined:
    Sep 28, 2013
    Messages:
    818
    Hey guys, I gotta quick question.

    So I've imported a car from a game, and when I import it to 3DS max, it looks like this:

    CarLean.png

    See how it's leaning forward?

    Is there a tool that can fix this?

    P.S. in the game it looks normal and straight.

    Also, If you guys have a solution, but it only works for maya, blender or sketchup, let me know because I can fix it in those programs too.

    - - - Updated - - -

    Please someone help, I need this fix asap... :(

    Thanks in advance.

    - - - Updated - - -

    bump...

    - - - Updated - - -

    Come on guys, 347 views with no replies? please I need help.
     
    #1 IBsenoj, Aug 6, 2014
    Last edited: Aug 6, 2014
  2. L0c4lh0sT

    L0c4lh0sT
    Expand Collapse

    Joined:
    Oct 8, 2013
    Messages:
    57
    Maybe it's because the car is not build on a 0 coordinate?
     
    #2 L0c4lh0sT, Aug 6, 2014
    Last edited: Aug 6, 2014
  3. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
    No.

    I can't offer an explanation for the skewed mesh, but I can give you a solution. In Blender, select the mesh (Assuming it's all one object), open up your modifiers panel and choose Simple Deform. You'll need to play around with it until it looks correct. It beats selecting slices of the car and moving it by hand...
     
  4. DrowsySam

    DrowsySam
    Expand Collapse

    Joined:
    Jul 30, 2013
    Messages:
    999
    Let me guess, a direct X exporter? It exports the models from the viewpoint(What is displayed on screen). So things like FOV are going to screw it up.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice