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Learning how to jbeam but have a little problem

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by WeirderChimp53, Jul 31, 2015.

  1. WeirderChimp53

    WeirderChimp53
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    Joined:
    Aug 25, 2013
    Messages:
    9
    Hey, so im not a modeler and blender is a nightmare for me to use but im messing around and trying to make something for Beamng

    im following this tutorial: Introduction_to_Vehicle_Creation

    i downloaded a model and trying to put a jbeam around it, but the problem im having is after i got the model in-game with a basic texture and jbeam the model doesn't line up with the jbeam even though in blender it does

    2015-08-01_00001.jpg Untitled.png

    Thanks, any help would be awesome.

    ~Scott :)
     
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  2. randomshortguy

    randomshortguy
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    Joined:
    Aug 9, 2013
    Messages:
    1,562
    The object's position must be set to origin (0,0,0) or else this happens.

    So, essentially you should select the object(s) in blender, and in the toolbar under position, set the x, y, and z position to 0. Perhaps copy down the object's current position, so that you can enter edit mode and transform the object's mesh to the place it currently is.

    If this sounds a little technical I'm sorry, I'm not exactly a teacher. If you can't figure it out I may be able to fix it for you.
     
  3. WeirderChimp53

    WeirderChimp53
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    Joined:
    Aug 25, 2013
    Messages:
    9
    Thanks for the reply and what you said to do fixed one problem but im having another one now :(

    So what i did was go into blender and i selected the body of my model and i moved the mesh back(Note: i didnt move to position of the object just its mesh) i then re-exported everything .dae and the jbeam and after a bit of tweaking i got it so the model lines up with my jbeam.
    Untitled.png 2015-08-01_00003.jpg

    Now i was pretty happy with it so far and wanted to see what happened when i crashed something into it... but it broke

    2015-08-01_00002.jpg

    i also noticed that what i thought was the center of the model didnt seem to follow the center of the jbeam after i crashed into it. so idk

    Any ideas?

    Thanks ~Scott
     
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