Unsolved Lettering Edits

Discussion in 'Mod Support' started by bussin.buses, Aug 6, 2023.

  1. bussin.buses

    bussin.buses
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    Aug 1, 2022
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    I'm trying to add some new lettering to the Wendover, but I have no idea how.
    --- Post updated ---
    Also, does anyone know what fonts were used?
     
  2. SSRG

    SSRG
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    Jun 17, 2023
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    To do that, you’d need a jbeam describing the lettering as a selectable part with a 3D mesh, a dae with the lettering mesh with an appropriate material, a something.materials.json for describing the material and assigning the textures, and dds files for the textures themselves.

    For the jbeam, you could just copy another lettering’s, and then edit the names and change the "flexbodies" to the lettering you’ve made. In the dae, you should have it UV unwrapped with a material assigned to it. That UV unwrapping is what depends on what part of the texture files it will read and display in-game. You really don’t need dds files, you can use png files, they will be converter automatically into the dds format and that converted version will be in the user folder.

    If you have any more questions or would like me to guide you more precisely, let me know.
     
  3. SSRG

    SSRG
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    It is quite complicated, yes, but it’s doable.
     
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