WIP Beta released Lizardback Trail (off-roading, stunts, custom vehicles!) 6/27/2017

A dedicated off-roading map in Northwestern USA

  1. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
    DuneWulff submitted a new resource:

    Lizardback Trail (Comes with Custom Vehicles) - A dedicated off-roading map in Northwestern USA

    Read more about this resource...
     
  2. matthewhughes325

    matthewhughes325
    Expand Collapse

    Joined:
    Dec 29, 2013
    Messages:
    12
    I can't seem to find any of the custom vehicles but I might be missing something because I have about 3 or 4 configuration packs installed XD
     
  3. Oxnitron

    Oxnitron
    Expand Collapse

    Joined:
    Nov 29, 2015
    Messages:
    42
    I encountered a bug where the "GTA jump camera" didnt go off anymore.
    Resetting the vehicle or changing the camera didn't work, I had to reload the map.

    Edit: also the torque graph bugged out (screenshot) but im not sure how that is related
     

    Attached Files:

    • 20160819184245_1.jpg
  4. St3v3th3d0g

    St3v3th3d0g
    Expand Collapse

    Joined:
    May 3, 2015
    Messages:
    381
    very cool map would love to see some mud though overall pretty good map
     
  5. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
  6. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
    Yeah I don't know what causes that, it seems to occur at complete random. Must be something with how BeamNG deals with observer cameras, idk for sure though.
    --- Post updated ---
    For anyone searching, here's all of the stunt jumps (jumps that trigger slow-motion cameras):
    screenshot_00191.png screenshot_00192.png screenshot_00193.png screenshot_00194.png screenshot_00195.png screenshot_00196.png screenshot_00197.png screenshot_00198.png screenshot_00199.png screenshot_00200.png
    --- Post updated ---
    screenshot_00185.png screenshot_00186.png screenshot_00187.png screenshot_00173.png screenshot_00158.png screenshot_00159.png screenshot_00161.png
    Note that the Covet was bugged in the first release, patch is coming tomorrow.
     
  7. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
  8. Linux Doggo

    Linux Doggo
    Expand Collapse

    Joined:
    Jan 3, 2016
    Messages:
    188
    Could you please update it to version 0.9.0.5 so that the textures work again?
     
  9. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
    Sure, I'll fix it right after I finish working on updating my Conquistador Gorge map c:
     
  10. Linux Doggo

    Linux Doggo
    Expand Collapse

    Joined:
    Jan 3, 2016
    Messages:
    188
    Another beautiful map I assume? BTW thanks
     
  11. DuneWulff

    DuneWulff
    Expand Collapse

    Joined:
    Apr 25, 2016
    Messages:
    1,032
  12. davidinark

    davidinark
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    137
    Here's my "First Look" at it. Cannot wait to do more exploration!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice