1. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  2. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.24 Bug Reporting thread
    Solutions and more information may already be available.

Logitech G27 Force Feedback Issues

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Rwarcards762, Mar 10, 2015.

  1. Rwarcards762

    Rwarcards762
    Expand Collapse

    Joined:
    Jul 3, 2014
    Messages:
    59
    I use a Logitech G27 Wheel when I play BeamNG.drive, and so when they added FFB it was a great improvement to realism.
    However I noticed there are some bugs to it.
    I KNOW IT IS AN EARLY FFB SYSTEM AND WILL BE IMPROVED, I AM JUST LISTING CURRENT BUGS THAT I'VE ENCOUNTERED.


    1. Sometimes, the wheel will center incorrectly when respawning the car. It will center slightly to the left or right.
    2. The feedback will be incorrect, giving a completely loose side and a really stiff side of steering. (ex. The left turn is REALLY stiff while the right turns like there is no force feedback at all).

    CURRENT FIX: The only fixes I have found is either to restart the game (as soon as I close out of the game it immediately fixes itself) or to open "Input Maps" on the main screen (it immediately fixes the problem and resets the wheel).

    It's not bad bugs I just thought I would mention them. :)

    Honestly overall the FFB system is really good for just being started and all.

    My main question is there a problem with my wheel settings or is this just a bug and will be fixed?

    Thanks all :D
     
  2. Whippy

    Whippy
    Expand Collapse

    Joined:
    Dec 28, 2013
    Messages:
    172
    I have the same issue, but for me, turning to the right is stiff, and turning to the left feels assisted... well.. mine turns to the left on its own...

    and I'm also having the centering issue with my driving force gt D:
     
  3. stenyak

    stenyak
    Expand Collapse
    Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,408
    Hello, I found the cause of FFB leaks a few days ago, it was also driving me crazy :) It will be fixed in a future update (probably not in the next immediate release, but one after that).
    Meanwhile, the only way to avoid it, is to reset/change the vehicle/level only when the FFB Graph app is reading close to zero ffb force.
     
  4. Whippy

    Whippy
    Expand Collapse

    Joined:
    Dec 28, 2013
    Messages:
    172

    YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
     
  5. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,923
    Here is another fix; Just open the Logitech profiler/gaming software, and go to the Device dropdown menu, and select Game Controllers.
    Then, Select your wheel from the list, and select Properties. This should fix the centering issue and the stiff steering.
    Its really useful on my end. Works with my Driving Force GT, should work with the G27.
     
  6. yusupov

    yusupov
    Expand Collapse

    Joined:
    Apr 24, 2014
    Messages:
    11
    i barely get any FFB at all w/ my g27. does anyone have recommended settings?

    in logitech profiler i have:

    100/100/100 [all checked]

    0 [checked]

    900degrees

    allow game to adjust settings checked


    in-game i dont see an option for FFB strength but i could be missing it
     
  7. Goosah

    Goosah
    Expand Collapse
    Global Moderator
    BeamNG Team

    Joined:
    Aug 30, 2013
    Messages:
    788
    There is no UI options for FFB yet. You have to open gamefolder/lua/vehicle/hydros.lua and tweak the coefficients at the top

    Personally I use:

    Code:
    M.enableFFB = true --false
    
    -- The direction of the real wheel's FFB
    M.wheelFFBaxisdir = -1
    
    
    -- The FFB Force coefficient
    M.wheelFFBForceCoef = 300
    
    
    -- The FFB steady force limits (in Newton)
    M.wheelFFBForceLimit = 10
    
    
    -- FFB smoothing
    M.wheelFFBSmoothing = 300
    
    
    -- High frequency FFB smoothing
    M.wheelFFBSmoothingHF = 300
    
    However, others seem to use completely different coefficients.

    A good approach is to keep force limit at 10 or less, then tweak the force coefficient until the levels feel good. After that, reduce smoothing values from a high value (like 500) slowly to the lowest values possible without shuddering/jittering in the wheel.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice