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Low performance on a High end PC

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Mike_M, Feb 8, 2014.

  1. Mike_M

    Mike_M
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    I only get around 20 FPS using most cars With medium settings and Sub HD resolution's, Any help?

    My Specs:

    AMD FX 6100 (6 core) 3.3Ghz
    AMD R9 280x Windforce edition
    8GB's of DDR 3 1600Mhz ram
    Gigabyte MotherBoard (some long name that I can't be arsed typing)
    And I use Mantle API but I still had the same performance using AMD 13.1 Drivers (The latest one, Correct me if I'm wrong)

    EDIT:

    I think the problem is my Processor, When I pause the Physics thee FPS goes from 20 to 50-60

    So it looks like I'll be getting the 8350 Soon
     
    #1 Mike_M, Feb 8, 2014
    Last edited: Feb 8, 2014
  2. Bubbleawsome

    Bubbleawsome
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    Could you check CPU and GPU temps and usage while you're playing?
     
  3. Mike_M

    Mike_M
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    I'm never using anything over 50% and my it's only at 50*c. The card is certified to run up to 94*
     
  4. derbymutt

    derbymutt
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    Did you try opening your case and dusting inside...Last time I dusted my server was when I mounted a new GPU, and it had 2+inches of dust coating the interior.
     
  5. SixSixSevenSeven

    SixSixSevenSeven
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    The mantle drivers do not mean every software you run will use mantle. Only mantle software will use mantle, BeamNG does not use it.

    That isnt the root of the problem though.
     
  6. Mike_M

    Mike_M
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    I dusted mines around 3 weeks ago
     
  7. Singh336

    Singh336
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  8. n0ah1897

    n0ah1897
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    Wait until the race update is released. There will be some significant optimizations that should improve your performance. I've heard around a 25% increase in fps, but I'm not sure.
     
  9. Singh336

    Singh336
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    no, %25 increase in physics performance, so that will effect systems differently depending on their setup.

    either way, exciting news.

    however that shouldn't be the fix here, in this thread there is a big problem with something for him to be getting that kind of fps
     
  10. logoster

    logoster
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    you didn't change anything, other then putting the % sign in the wrong place. the dev's said there will be a 25% performance increase, now, depending on setup, you may not see a huge difference, but its still 25% more performance then you used to get
     
  11. Singh336

    Singh336
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    Okay sorry about that, I was misinformed , I really thought it was like 25% increase in the physics caluclations, not FPS like said above.


    (imported from here)

    Maybe I'm wrong but I don't think its a big deal that I typed "%25" instead of "25%" you got the message I was trying to convey right? smh
     
    #11 Singh336, Feb 14, 2014
    Last edited: Feb 14, 2014
  12. n0ah1897

    n0ah1897
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    IIRC there was a discussion about whether the increase was in physics or FPS and Gabe said it was an improvement in FPS and then Estama chimed in that he went from 15 FPS to ~26FPS. (But mind you, that is IF I remember correctly)

    EDIT: I just saw this

    So yeah, I was incorrect. But I do believe low-mid range systems can still see a 25% increase in FPS as in Estama's case.(But don't take my word for it)
     
    #12 n0ah1897, Feb 14, 2014
    Last edited: Feb 14, 2014
  13. simon48

    simon48
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    If you are CPU bound the performance improvement to the physics will improve your frame rate, however if your system's bottleneck is the GPU it won't improve your frame rate.
     
  14. logoster

    logoster
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    they mean fps wise -_-, not physics wise, the physics will still be running at 2000 fps
     
  15. Singh336

    Singh336
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    okay thats fine, don't want to argue about it, he was quoted saying 25% faster physics above, thats where I got that ridiculous idea in my head from.
     
  16. Bubbleawsome

    Bubbleawsome
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    MY LORD! You must be right! No, he meant in the physics. It will allow the physics to be calculated 25% faster. Since physics are capped at 2000fps this will result in more people being able to hit this limit and then push it. This turns into more actual graphical fps. If you are GPU limited the faster physics will not help, but even a mild CPU bottle will see improvements. Think of how mantle works; it helps relieve the CPU bottleneck. Fps gains are only in certain situations because of this.
     
  17. logoster

    logoster
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    either way, your going to see an fps improvement, because its still, 25% faster, meaning, your cpu can run it a bit better, obviously fps boost will vary, but your very likeley to at least see 5 fps more (based on what gabester said)


    now, i dont remeber exactly what thread, but ik for a fact, that they said that you would see an fps gain, even if its very very very minor
     
  18. n0ah1897

    n0ah1897
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    yeah, it also depends on you hardware obviously. Lower end systems with APU's (like Estama's) will see a much higher gain in FPS than someone like Gabester.
     
  19. logoster

    logoster
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    found it:

    so no matter what, you will still see an fps gain, even if its not very high (for example, as gabester said above, if you have a fast cpu that doesn't bottleneck, you'll get more fps than you would usually with more vehicles (meaning, more vehicles at once as well, gabester also said somewhere (i believe on the facepunch forums) that he went from getting 25 fps with 4 d15's, to 30-40 fps with 6 d15's, so HUGE difference

    and post link:
    http://www.beamng.com/threads/130-Screenshots!?p=73010&viewfull=1#post73010
     
  20. n0ah1897

    n0ah1897
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    Alright, thanks for that info. I new I read it somewhere, but couldn't remember where.
     
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