I understand Lua Triggers can be set up to for "Gravity" & "Teleport"..... my question is can I set up a Lua trigger for Fire and Break (make a car break apart)? If yes, what is the script for Fire & Break...
It can definitely be done, take a look at my mechanical failure mod. It queues the current vehicle LUA from the game engine LUA, allowing you to use the fire.lua file on your car which can ignite or explode the vehicle, as well as beamstate.lua which can break it apart.
Here's Dunewulff's fire trigger for example: https://www.beamng.com/threads/new-release-aug-28-wulffs-wide-open.60838/page-11#post-1360645
Hello people, I would like to know if there is a possibility that when a vehicle enters the lua triggers box, the jato boost is activated or perhaps a specific key is pressed. I've been looking for a while and can't find anything. I have seen that in this thread you know about lua code for the game. Thanks.
I wanna have boosters too what won't brake the car, but just speeds it up. With rivers u can make 'fake boosters' but if u boost enough no car anymore