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Made a car, has some funky orbit/rotation bug

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by cburk01, Oct 19, 2014.

  1. cburk01

    cburk01
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    Oct 1, 2013
    Messages:
    55
    Hi all,
    I'll supply screenshots if I really have to, but I've just created a car (not saying what it is, what you can know is its a car from Forza Horizon 2) in blender, and after putting it into BeamNG, the entire body and everything with it is floating, and it orbits around the origin of the car when I steer. The wheels, on the other hand, are flipping out and orbiting around where they should be. I put the car on the Gavril Grand Marshal's jbeam (I can't jbeam) and made the wheelbase as close to the Marshal's as possible. Also, the origin of the car is at 0,0,0. So, I need help. As a reward, you will all get a released WIP car... :D

    NEVERMIND THE "LOL NO SCREENSHOTS" here's an example of someone else's failure that is exactly like my failure

    [webm=]http://www.beamng.com/attachment.php?attachmentid=44498&stc=1&d=1413685463[/webm]
     

    Attached Files:

    #1 cburk01, Oct 19, 2014
    Last edited: Oct 19, 2014
  2. zachdude777

    zachdude777
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    11/10 m9 ( ͡° ͜ʖ ͡°)
     
  3. Dummiesman

    Dummiesman
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    Sep 17, 2013
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    4,696
    If you're using 3DSMax, Select all objects then Reset XForms before exporting.

    (imported from here)
     
  4. messerschmitt1

    messerschmitt1
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    Aug 23, 2013
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    If you are using Blender, select all the messed up parts one at a time, and press CTRL+A. Do it twice, for "Location" and "Rotation & Scale."
     
  5. cburk01

    cburk01
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    Worked like a charm! Thank you so much! Now to release my Supra RZ.
     
  6. SixSixSevenSeven

    SixSixSevenSeven
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    Not on a grand marshal jbeam you don't... You will be slated immediately. Take time to work out how to refit the jbeams to a particular vehicle properly and then release it.
     
  7. cburk01

    cburk01
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    I'm a huge noob, and this is uber wip. (The model is from Horizon, yes, but it's a really low LOD)
    So, despite criticism, I will release it as WIP, and hopefully learn to jbeam.

    (It deforms pretty well actually. just don't run the big wing on the back into anything, it becomes an unrecognizable mesh of jagged polygons​)

    ^^^^ nevermind that, I'm making a forum post, but not releasing it just yet.
     
  8. Chernobyl

    Chernobyl
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    just leave it like that it looks awesome.
     
  9. SixSixSevenSeven

    SixSixSevenSeven
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    While basically maintaining the quality of a russian mod.
     
  10. Chernobyl

    Chernobyl
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    My favorite. not
     
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