Separate names with a comma.
Issues with the game?
Check the Known Issues list before reporting!
Discussion in 'General Discussion' started by MFFendtV, Dec 25, 2015.
I think they should add magnets to beamng
Becaus then you could crush vehicles with magnets
Perhaps I am missing the use... why would we need magnets in BeamNG?
Crane + Magnet =
Interesting idea, Something that would be new to the world of BeamNG. And maybe soft body physics in games.
Maybe we will see this in the future.
Well, Electromagnets are used in cranes in places like junkyards and scrapyards to pick up cars and metal car parts. A crude way of sorting through all of the other junk that might be there.
I might be off a little bit but magnets would be a good thing to add to beamNG.
I suppose... but once locking nodes are added to BeamNG, I think it could be used as a fairly good substitution for magnets rather then coding a whole new set of physics for them, but I could be wrong.