Make a mission attempt editor

Discussion in 'Ideas and Suggestions' started by chocolateimage, Jul 7, 2022.

  1. chocolateimage

    chocolateimage
    Expand Collapse

    Joined:
    Jul 2, 2022
    Messages:
    8
  2. Leeloo

    Leeloo
    Expand Collapse
    The Little Engine That Could
    BeamNG Team

    Joined:
    Feb 19, 2020
    Messages:
    517
    To create custom attempts you would have to specify in the mission constructor the aggregate values and the UI attempts, and also the function updateAttempt (all of these can be found in any mission constructor under gameplay/missionsType/... )

    And on the Flowgraph side you must update the attempts manually at the end/reset or abandon of the mission, something like in the image

     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice