I'm not sure if this is possible or if this has been asked before, but I was wondering if there could be a way for AI vehicles to respawn at a certain speed (possibly the speed that they were in before respawning) instead of respawning, being back at 0 mph/kmh, and having to accelerate. I'm pretty sure American Truck Simulator (not saying ATS and BeamNG are really similar) does this where once the AI exits the proximity of the player, it respawns however at whatever speed is appropriate (e.g. if an AI respawned on a highway, it would respawn at the speed limit, or if an AI respawned approaching a red light, it would respawn at a significantly lower speed). This allows for traffic to feel smoother and not seem congested. When cars in BeamNG respawn, they always have to accelerate in order to reach a speed they were previously at again, which just feels unrealistic because normally cars don't just stop and accelerate in real life unless there was an emergency or traffic jam. It also just feels weird to hear every car accelerating when I'm idle.