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Maluch JBeam rebuild

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by AdamPLGames, May 17, 2021.

  1. Agent_Y

    Agent_Y
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    Vapordude made some progress:
    • Rear windows now have rubber (but rubberless version is still available for 600 version)
      asdasasd.png
    • Sport spoiler decklid vent cover
      dasasdasd.png
    • And he will be the one improving AdamPLG's lights so one more thing off my list.
    Ricer version can have 3 spoilers now because yes lol
    sdasdasd.png
     
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  2. Agent_Y

    Agent_Y
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    I'm relatively happy with the dummy driver Jbeam now, so I added a front passenger as a test
    sdaasdasd.png
    It doesn't seem to cause any instability issues unlike in the original mod where putting 2 dummies would make your game crash after something like this:
    asdasewsd.png
    Idk if I metioned it before but there are some options for the driver, and now the passenger too (size is smaller than irl average human by default due to slightly wrong proportions of the dummy model)
    ssdaas.png
    And also each one has a camera in the head. Pretty cool I think.
     
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  3. rmfurm

    rmfurm
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    wow, absolutely amazing! thank you for fixing this great mod :)
     
  4. Agent_Y

    Agent_Y
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    I did some work on the exhaust again. Probably no more big changes in it, I have all I wanted now.
    First I changed the exhaust parts selection again to have less duplicates:
    0.png
    Exhaust tips now only affect exhaust-related stuff like where the particles are, afterfire sound properties, etc. Mufflers still affect the torque.

    Then I added new exhaust tips. ST exhaust tip:
    1.png
    And rally exhaust tip (it's just like the Abarth one but single, bigger and different colors):
    2.png

    I also added short derby exhaust, it's obviously lighter than manifolds with a muffler and reduces the torque less, will be for the dirt racer:
    3.png

    And also, while I was at the engine, I made the broken air filter actually visually broken, it's missing part of a pipe:
    4.png

    Now I need to fix the bugs with suspension etc.
     
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  5. Agent_Y

    Agent_Y
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    More dummies! Added rear passengers to the Maluch, it looks really cool when they fall off the convertible version!
    asdasdasd.png

    sadasasd.png
    Back passengers are set up a bit differently. Normal size dummies won't fit in the back of the normal version, so by default they have kid size and weight, but can be rescaled to full size if you want adult-looking dummies on the convertible.
    The back seat doesn't seem to comfortable, not much legroom at all, I had do modify the legs of the dummies so they fit...
    asdwwddw.png

    Also I made an overload config. 2 adults 70kg each, 2 kids 27kg each, 60kg suitcases on the roof and 17kg in cargo area... The suspension doesn't like this lol
    sdsdasw.png

    dsasdasdsd.png
     
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  6. S.Ali.M

    S.Ali.M
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    Unbreakable glass?!
    sadasasd.png
     
  7. Agent_Y

    Agent_Y
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    There are 2 types of windshield in the mod, one that just cracks (so this one) which is multi-layered and one that fully breaks which has a single layer. Convertible only had this safer one for obvious reasons.
     
  8. S.Ali.M

    S.Ali.M
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    Is it a feature irl too?
     
  9. Agent_Y

    Agent_Y
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    Obviously, pretty much all cars have multi-layered windshields nowadays, just in this car the windshield is designed to fall off, because otherwise it could be shattered by the backwards opening hood and all the glass pieces would injure the driver. But this car was so cheap that lower trims had a single layer windshield, like normal glass.
     
  10. S.Ali.M

    S.Ali.M
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    Yeah now all of the cars have multi-layered windshields and they can't be fragmented, such this car's windshield:
    upload_2021-10-11_16-30-44.png
    I have a question about this sentence:
    You said the windshield of higher trims could fall off instead of being shattered; but when the windshield falls off, can't it be deformed or smth?! In that pic it sounds the windshield is made of steel, not glass. It seems too solid tbh...
     
  11. Agent_Y

    Agent_Y
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    Fair enough, I should make it weaker, but tbh I don't have any reference of how weak it should be...
    (I guess I could make it as weak as the Piccolina one? Idk)
    EDIT: Lol I see I accidentally made it 10 times more rigid than it should be and I assumed it's all good, will fix
    --- Post updated ---
    Now it deforms, result of the same crash:
    dssaasdasd.png
     
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  12. S.Ali.M

    S.Ali.M
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    Good! That's more realistic!
     
  13. Agent_Y

    Agent_Y
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    Very WIP dirt racer stuff
    wwdadsad.png

    Also, file size is now like 50MB lower because I deleted all duplicates in the model and other unused things. Here is all of the stuff which didn't have duplicates, so the parts I never modified:
    asdsdaasd.png
     
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  14. Agent_Y

    Agent_Y
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    With Xupaun's help I have fixed the off-road suspension geometry so now you can do this:
    sdasdasd.png
     
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  15. Xupaun

    Xupaun
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    Perfecto!!
     
  16. Agent_Y

    Agent_Y
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    Since the front and rear off-road suspensions are near identical now, I could easily add proof-of-concept all-wheels off-road steering. Not sure if I'll include it in any configs yet because it's super weird and I can't fix it, steering box is inside of transmission and you can still steer when rear subframes fall off lol
    dasasdasd.png
     
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  17. Agent_Y

    Agent_Y
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    I found some website about Maluch rally stuff, where I found out that on this car the rear suspension mounts and front leaf spring mounts are screwed to the chassis rather than welded, so they can fall off and it has happened some times during a rally so they started welding them... When I first saw them being screwed in Car Mechanic Simulator I thought it was a mistake or an oversimplification in the game because it seems too unsafe, but apparently that's really how thet are irl. I want to implement this in game now, rear suspension mounts as a separate part, you select screwed or welded, and welded leaf spring while the normal one will be screwed, and race one welded by default, that will be cool. Another typical reason of rally failure after oil pan leak and fuel tank rupture (which both happen in game a lot after big jump landings so the mod is realistic enough lol). I've already had the mounts deform in extreme testing on the new endurance map, I guess they should fall off instead, that will make for a pretty unique suspension failure. I guess that's also another reason why they lower the Maluch suspension for rally instead of raising it like on other rally cars, this is weird lol.
    Also I need to make an alternative tow hitch. I thought the current one I made was bad because it can't handle any trailer heavier than 500kg... Turns out that's exactly the case irl too, it could be the primary reason why they made dedicated trailers for this car only that are like 450kg max when fully loaded. The bar the tow hitch is attached to is simply not rigid enough for heavier weight. So there is an alternative one that attaches... to the rear suspension arms, because there is no better place for it. It probably completely ruins the suspension behavior, it might even not move at all with it, but I've seen on a video that it allows you to haul even 10 tons of load no problem. (With a swapped engine of course... The issue is power, but not rigidity here.)
    And also I'm making a fictional race front suspension based on Pigeon one, but the geometry of it makes it so I have to shorten the arms, so upper ones will be standard Maluch ones while lower will be shortened Pigeon ones probably. I just need better geometry and more stability for hillclimb version and other fast ones, because the stock suspension is not made for going 100+ km/h at all lol
    A good thing is that the website I found confirmed that what I have in the mod for the 3 rally versions is accurate to real life, like I assumed the last one used Abarth suspension and it was confirmed, and I got the carburetor names correctly too. So I only need new skins for 2 of them and skidplate for the third one to have them fully accurate, of course I also need to do the screwed suspension mounts to have realistic rally failures and stuff.
     
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  18. fufsgfen

    fufsgfen
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    Sadly I have not had time for modding almost at all, not sure when I will have time, would be great if someone with more time could help with interior textures.
     
  19. Agent_Y

    Agent_Y
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    Well that took way more effort than expected, but they can now fall off without issues (only on huge jump landings and stuff, shouldn't happen on crashes because they are really strong), fully compatible with off-road suspension too
    dasasddsa.png
     
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  20. Agent_Y

    Agent_Y
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    Piccolina suspension for racing variants. I was planning Pigeon one but this fits way better both visually and structurally. Way more stable than stock suspension, a bit wider (like 2cm difference), quite a bit heavier but it's no issue (actually the weight helps against wheelies on super powerful variants), the advantages it gives definitely make it worth it!
    sdaasdasd.png
    Next I'm swapping baja suspension, then making proper off-road version. Idk when I'll get to all of this exactly.
     
    #620 Agent_Y, Oct 19, 2021
    Last edited: Oct 19, 2021
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