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WIP Beta released MAN TGS Euro 6

Discussion in 'Land' started by MRcrash, Oct 27, 2018.

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  1. iPle

    iPle
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    what a surprise
     
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  2. michael_zowski

    michael_zowski
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    We've said that like ten times dude.
     
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  3. KMWagt

    KMWagt
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    Could anyone explain why in my game the chrome parts are not chrome? Mainly the logo on the grill and the exhaust box, they are just a kind of matte white. Already tried several times to delete the cache but it doesn't help
     
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  4. Shepard1996

    Shepard1996
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    Mar 26, 2014
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    I can't believe it's taken this long for BeamNG to have a proper firetruck. Thank you so much for putting in an incredible amount of effort into your work (as well as mentioning Australia for one of the truck's description)
     
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  5. ainsten_albert

    ainsten_albert
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    [QUOTE = "Alex_The_Gamer, post: 1166644, membro: 304538"] aqui, um mod rápido que adiciona um bloco indestrutível e um turbo de 1000psi ajustável para todas as suas necessidades de muita energia [/ QUOTE]
    perfect mod, is it possible to add this mod on the KamAZ 5460?
     
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  6. The Blitz

    The Blitz
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    yes very capable, as it can pull 52tons up a mountain, but it would be different and fun to play with some stronger engines
     
  7. Eskim

    Eskim
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    I'm not sure if this was already said, but is it possible you could make the Box version colourable? 4x2_cargobox.jpg
     
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  8. The Blitz

    The Blitz
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    you are everywhere nadeox xD sorry for the childish behaviour, but there is something i dont understand, why cant we tinker with the mod? I can edit t75 files just fine but for example here i increase a single torque value(one of the lower rpm ones) from 340 to 350 and suddenly truck wont load anymore. Is this some sort of protection so mod cannot be slighly changed and uploaded to somewhere else? Or is there anything i should do to edit the files correctly?
     
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  9. iPle

    iPle
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    Maybe you break .zip file or something
     
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  10. iPle

    iPle
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    For editing files best option is unzip vehicle folder, edit file you want, make new .zip (best in winrar or 7zip) and drag vehicle folder to this new .zip file.
     
  11. YEETYBOI

    YEETYBOI
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    is it possible for it to have engine braking? because i have trouble on long descents with the brakes thx
     
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  12. lukastoh

    lukastoh
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    use reverse gear as brake lol
     
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  13. MRcrash

    MRcrash
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    If you want to edit mod files easily, go to ingame mod manager, find this mod and click the 'unpack' button. (Or 'unzip', I don't remember exactly)
    Your files will be located in documents/BeamNG.drive/mods/unpacked/
     
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  14. Ryo13silvia

    Ryo13silvia
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    I have not read through the thread and therefore do not know if there is a background behind that request, but diesels IRL do not have engine braking torque. Instead they use "jake brakes" to simulate that effect. There is none that does the jake brake in BeamNG AFAIK.
     
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  15. bartoil

    bartoil
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    Nov 12, 2017
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    excuse me @MRcrash is that fire truck box going to be a little bit smaller than normal box becasuse when i was on italy map there was somethink like gate without doors to fire dp building and the box couldn't go on the second side XD but only a little bit
     
  16. I_Like_Trophy_Trucks

    I_Like_Trophy_Trucks
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    use the clutch or manual trans mode
     
  17. YEETYBOI

    YEETYBOI
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    yea thats what i meant
    ok ill try that thx :)
     
  18. lukastoh

    lukastoh
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    I was joking, if you'll do it you can damage the engine
     
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  19. kwai38

    kwai38
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    Oct 28, 2017
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    I hope he got the joke, if he didn't...well rip his MAN
     
  20. lukastoh

    lukastoh
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    Yeh lol, I hope too
     
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