I didn't have enough motivation to start jbeaming or modelling today, so I put all offered color choices in the game. It actually took pretty long time.
Great to hear that you've re-started working on this, I've always liked how versatile the TGS is, from a farm/construction truck, to a long-haul delivery semi. Hope this mod adds that diversity in the game too.
Hey, you attempt to delete your posts too! Spoiler: For the haters Hi I created this spoiler from scratch What am I doing with my life I thought I was the only one
How do you convert fs17 models to beam? Does giant editor support dae/obj export or is it a blender plugin?
You can export OBJ from Giant editor if I recall correctly. You need to setup up UV maps and textures manually though and if I remember correctly parts needed to be exported separately in Giants editor or otherwise it was bit messy job. I have exported only one map and tractor though, also awhile ago, so there can be lot I don't know. Ok, was Ninja'd by master
I don't have any issues with exporting uv maps. But unlike fs15, most of the official vehicles from fs17 are exported as one object and you have to break them up manually. I don't know about fs19, didn't try exporting from it yet.
From some reason, every exported OBJ, when imported to Blender is without materials/textures/uvmaps, no matter which source, maybe my blender import is just omitting those from some reason? It does not matter where OBJ is exported from.