This is a simple tool that simulates work of camera autofocus by tracking player's cursor, doing ray-casting and changing focal distance in real time: manualFocusExample.mp4 To make it work, the Depth of Field setting must be enabled in the Renderer Components window (it can be accessed in Camera Path Editor). Then simply press and hold K button (you can change it in the key binding settings under "camera" category) and you'll notice how focal plane follows your cursor. Pressing SHIFT + K will enable Manual Focus in debug mode. I might actually add some UI app or window with a bunch of features like vehicle tracking (however, there's already an option in CK module by Car_Killer) or some kind of time markers, but I'm afraid no one will use this tbh By the way, here' s the showcase video: