1. Intel iGPU (6xx series) crashes
    Fixed drivers available!
    Instructions here

    Dismiss Notice

Outdated [Mashup] Greyroom 1, Greyroom 2, Greenroom, Whiteroom

Discussion in 'Terrains, Levels, Maps' started by Car_Killer, May 9, 2015.

  1. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Greyroom 1 v2.0 is a endless map for cinematic montage.
    screenshot_00039.png 2015-07-25_00004.jpg 2015-07-25_00005.jpg 2015-07-25_00006.jpg
    Installation:
    Drag the file to
    C:\Users\youusername\Documents\BeamNG.Drive\mods

    Changelog:
    1. Added some insanity.

    Greyroom 2 v1.1 is a grid map for cinematic montage.
    2015-07-27_00002.jpg 2015-07-27_00003.jpg 2015-07-27_00004.jpg
    Installation:
    Drag the file to
    C:\Users\youusername\Documents\BeamNG.Drive\mods

    Changelog:
    1. Fixed bug in texture string value.

    Greenroom v1.1 is a endles map for creating screenshot for edit like Bluebox or Greenbox.
    screenshot_00028.png screenshot_00028xd.png screenshot_00028xd.jpg
    Installation:
    Drag the file to
    C:\Users\youusername\Documents\BeamNG.Drive\mods

    Changelog:
    1. Fixed bug in info.json file.

    Whiteroom v1.0 is a endless map for cinematic montage.
    2015-07-28_00009.jpg 2015-07-28_00013.jpg 2015-07-28_00016.jpg
    Installation:
    Drag the file to
    C:\Users\youusername\Documents\BeamNG.Drive\mods

    Aiorooms v1.0 is a all maps in one .zip file
    Installation:
    Drag the file to
    C:\Users\youusername\Documents\BeamNG.Drive\mods

    Credits (All maps):
    Some textures and arrangement of obstacles - I (PrzemekWolw);
    Original maps (Grid Map, Small Pure Grid) - LJFHutch;
    Reflection Cube Map - bloonpop

    You can use all maps at once.
     

    Attached Files:

    #1 Car_Killer, May 9, 2015
    Last edited: Aug 7, 2015
    • Like Like x 1
  2. Dc5R

    Dc5R
    Expand Collapse

    Joined:
    Oct 29, 2014
    Messages:
    910
    Re: Greyroom

    Nice map ! Thanks , Przemekwolw !
     
  3. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: Greyroom

    If the map does not work then please delete the file "info.json"
     
  4. MultiGamerClub

    MultiGamerClub
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    309
    Re: Greyroom

    It works.. but every background is either yellow, green or orange for some reason.. what have i done wrong exept putting it in the right folder?
     
  5. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: Greyroom

    Do screenshot. This help me.
     
  6. Tom999

    Tom999
    Expand Collapse
    Guest

    Re: Greyroom

    Great reflections!

    I had to delete the .json to get it to show up, It left me without the ground.
    Still looks good for pics, I might try deleting and re-installing, see if it works.
    screenshot_00090.png
     
    • Like Like x 1
  7. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: Greyroom

    Fixed it.
     
  8. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,813
    Re: [Fix]Greyroom

    Heavy Metal love.
    screenshot_00004.jpg
     
  9. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: [Hot Fix]Greyroom

    Fixed map.
     
  10. HockeySnipe16

    HockeySnipe16
    Expand Collapse

    Joined:
    Jul 22, 2015
    Messages:
    277
    No Textures!

    There are no ground textures! How I am supposed to do screenshots for my montages with no textures?
    Please help!
     
  11. SuperNoob05

    SuperNoob05
    Expand Collapse

    Joined:
    Jan 4, 2015
    Messages:
    1,329
    Re: No Textures!

    Step 1. Get the game. It's not on your Steam games list and you don't have the badge that indicates that you own it.
     
  12. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: No Textures!

    1. Buy the game.
    2. Buy the game.
    3. Get out (sorry but you must Buy the game).
     
  13. CryDev

    CryDev
    Expand Collapse

    Joined:
    Jun 1, 2015
    Messages:
    402
    Re: No Textures!

    I had the same issue bought the game but i fixed it by myself:).
     
  14. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: No Textures!

    It work for y0u? I created custom texture.
     
  15. CryDev

    CryDev
    Expand Collapse

    Joined:
    Jun 1, 2015
    Messages:
    402
    Re: No Textures!

    yes i have your texture but when i spawned than i had no texture but i fixed it:)

    - - - Updated - - -

    And i would change the shadow values to this like on the pic it looks better and no performance difference.:D

    - - - Updated - - -

    I will add some testing objects for my youtube videos;).
     

    Attached Files:

    • BeamNG 2015-07-25 16-13-41-92.png
    • BeamNG 2015-07-25 16-13-56-58.png
    • BeamNG 2015-07-25 16-14-39-80.png
    • BeamNG 2015-07-25 16-32-03-14.png
  16. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: [Hot Fix] Greyroom

    Oh ok. I don't know why you have no texture.

    - - - Updated - - -

    New update.
     
  17. CryDev

    CryDev
    Expand Collapse

    Joined:
    Jun 1, 2015
    Messages:
    402
    Re: [Hot Fix] Greyroom

    nice it loads the textures now:D
     
  18. defib

    defib
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    491
    Re: [Big Update] Greyroom 2.0

    Hmm those skybox reflections look an awful lot like mine
     
    #18 defib, Jul 26, 2015
    Last edited: Jul 27, 2015
  19. Car_Killer

    Car_Killer
    Expand Collapse
    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,217
    Re: [Mashup] Greyroom 1 and Greyroom 2

    New version!
     
  20. CryDev

    CryDev
    Expand Collapse

    Joined:
    Jun 1, 2015
    Messages:
    402
    Re: [Mashup] Greyroom 1 and Greyroom 2

    Thanks for making this map its my new favourite Map in BeamNG:D.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice