Why is it sometimes when I add a material to something in blender than setup the mat in a material file it will update with the new material in-game without a reset of the game. But than sometimes when I just edit properties to an old material in the .CS file it only updates like 50% of the time. /= Even when resetting the vehicle. This really makes texture workflow a pain at times when you can change properties on the fly all the time. Anyone have this issue or know anything about it?
That would drive me nuts... glad I've never had that happen. Good to know I am not the only one with this issue. I do know that if you have a rar/zip of the car's older version in the vehicles folder you'll run into conflicts...