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Released Me262 v1.1

Infamous WWII jet fighter

  1. Stoat Muldoon

    Stoat Muldoon
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    Staff Member

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    Jun 21, 2013
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    Stoat Muldoon updated Me262 with a new update entry:

    Update 1

    Read the rest of this update entry...
     
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    • Informative Informative x 1
  2. Kueso

    Kueso
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    Oct 14, 2016
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    question:
    is there a way to effectively attack your new turrets with the Me262?
    I have been testing it for a while and it seems that the Me262 locks on to a turret at the same time it fires a missile/shoots.
    its very tough, and I am assuming it's historically accurate but- is there a way to get around this?
    --- Post updated ---
    wait, do the turrets even explode?
    i just tested it and- maybe I am doing something wrong but it was still functional.
     
  3. RedHorizon

    RedHorizon
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    Aug 17, 2012
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    This thing is nice, Stoat -- handling, textures, sounds, modeling; outstanding work!
    screenshot_2019-11-20_22-13-16.png
     
    • Agree Agree x 3
  4. Stoat Muldoon

    Stoat Muldoon
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    The turrets will/should stop working if they are hit by a missile, but good luck doing that ;) You'll have a better chance vs the gun turret
     
    • Informative Informative x 1
  5. Kueso

    Kueso
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    Ah ok good to know.
    Later I did switch all of the the turrets to the MK1’s to see how it would play out and it was a bit fairer then.
    I also absolutely love how the Me262 will give you a warning when missiles are inbound. That is so cool!
     
  6. urbanestdog45

    urbanestdog45
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    Aug 22, 2018
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    do the countermeasures also prevent/confuse the Phoulkon’s missiles from hitting the Messerschmitt 262?
     
  7. marlenemancuso

    marlenemancuso
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    Mar 27, 2017
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    yes, on another note, my 30mm autocannons are shaped like x's and say no texture
     
  8. EuroTrucker

    EuroTrucker
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    Mar 31, 2014
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    @marlenemancuso You might need to clear your cache, I had the same issue and that fixed it.
     
  9. marlenemancuso

    marlenemancuso
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    ok ill try that, thank you
     
  10. Cop

    Cop
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    Jul 15, 2018
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    Very nice with the update. Say, when the AA guns of your other mod are set to full auto, what exactly makes them see a vehicle as a threat and open fire? at times, when I flew the Me262 or use a land vehicle, they won't fire at all when in range, other times they will.
     
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