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Mesh is transparent in some parts

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by powiephenom, Jan 15, 2019.

  1. powiephenom

    powiephenom
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    Joined:
    May 21, 2017
    Messages:
    269
    So, I've recently noticed that some parts of the mesh i'm working on are transparent in beamng, and in blender texture mode. It looks like someone grabbed a random section of the mesh and made in invisible.
    Heres how this piece looks in blender solid/object mode

    Heres how it looks in beamng and blender textured mode

    As you can see, the entire top, left, and front face were completely removed for some reason. It also looks like this ingame too. I've looked and searched for quite a bit, but found no solution to this problem. Anyone know how to fix this issue?​
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,685
    Because of the face orientation.
    You can see a face from one side only, and it looks like your faces are set to be seen from the 'inside':


    You should give your object some 3D-ness, example:
     
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