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Mesh Roads: No Clipping like they don't exist

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Rwarcards762, Jul 16, 2014.

  1. Rwarcards762

    Rwarcards762
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    Joined:
    Jul 3, 2014
    Messages:
    59
    Is there any way (currently) to fix mesh roads from No-Clipping? I just created a map with a track (a WIP) and I tested to see how the track felt, and I drove straight through it.

    PLEASE HELP if there is any fix. Thank you!
     
  2. aljowen

    aljowen
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    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Mesh roads are not supported (yet). It has been indicated on these forums that support will come eventually in an update but i dont think they have given any form of time frame.

    For now you will have to use the texture based roads, paint roads on or create the mesh for roads in some CAD software (such as blender or 3dsmax).

    But you may as well keep the level folder of that map archived somewhere on your pc since there *should* eventually be support for that.
     
  3. Rwarcards762

    Rwarcards762
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    Joined:
    Jul 3, 2014
    Messages:
    59
    Okay, thanks.


    Sent from my iPhone 5s using Tapatalk
     
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