Solved Mesh wont appear

Discussion in 'Mod Support' started by Kueso, Jan 6, 2019.

  1. Kueso

    Kueso
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    Joined:
    Oct 14, 2016
    Messages:
    4,486
    Hello
    I have a materials.cs
    the mesh is mapped
    its addressed properly to the jbeam files
    yet it wont appear, and is throwing the VY node error in the LUA
    It pertains to a Quad exhaust for a V8 89 Pessima i am making- but the V8, transmission and all will show up, but not the exhaust, which is throwing the error. I have never had this happen with a model, and not been able to fix it like i normally do.

    any ideas?
    Because im stuck
     
  2. fufsgfen

    fufsgfen
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    Joined:
    Jan 10, 2017
    Messages:
    6,774
    To position mesh, game needs some distance upon three axis, X, Y and Z.

    VY node error means that game could not tell what is distance between Y points, that is nodes along Y axis, usually happens if you have node group for mesh set so that it has width and height but no distance on back/front axis.

    I haven't figured out how to make mesh of string to appear, node/beam structure of string does not exactly give 3 dimensional coordinates, your case might have some similarity to issue.
     
  3. Kueso

    Kueso
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    Joined:
    Oct 14, 2016
    Messages:
    4,486
    Hmm ok
    This is what I figured- and I guess I will have to redo the jbeam so it encompasses the whole mesh.
    Thank you!
     
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