Unsolved Meshes disappear after restarting the game

Discussion in 'Mod Support' started by Anolen95, Apr 12, 2023.

  1. Anolen95

    Anolen95
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    Joined:
    Jul 31, 2016
    Messages:
    24
    This is likely something I'm formatting incorrectly etc, but I can't seem to track it down.

    When I use some meshes from a different vehicle in a mod (for example, Bolide mudflaps on the pickup), initially everything shows up just fine. I reposition the mesh, move the nodes, reassign beams, etc. and all is well. However, once I restart my game, it's unable to find the "imported" mesh when I load the part. It populates in my part selector, the nodes and beams are still present and functional, just no mesh.

    For reference if it helps at all, this has happened with the following thus far:
    • Bolide mudflaps on the pickup (floppy rally ones and rigid texture-only ones)
    • Sunburst tubular front bumper on the ETK800
    • ETKC spoilers on the ETK800
    However, the strange thing is that some work perfectly fine. For example:
    • Bastion engine, including meshes, in the Pickup
    • Sunburst mudflaps on ETK800
    • Dunekicker LEDs on the Sunburst tubular bumper that disappears on the ETK800
    • Roof bars (probably because they're not car-specific) on the Pickup
    Any insight or suggestions on what to chase down would be much appreciated. Thanks guys!
     
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