Unsolved Meshlap Mod (If this bothers you, stay out!)

Discussion in 'Mod Support' started by SmashBurgerJ, Jan 9, 2023.

  1. SmashBurgerJ

    SmashBurgerJ
    Expand Collapse

    Joined:
    Oct 13, 2020
    Messages:
    261
    DO NOT REPLY ANY HATRID
    Hello Everybody! Sorry about the red text, but I need to get that out. I recently download a 3d model of a 2004 Dodge Grand Caravan, and I plan on exporting it to Beamng. (If I can get some help with this I'll release it.) The problem is I don't know how to export it, and get the lights and engine sounds etc. Any help would be appreciated!
     

    Attached Files:

    • Screenshot2023-01-08211801.png
    • Screenshot2023-01-08211844.png
    • Like Like x 2
  2. JlnPrssnr

    JlnPrssnr
    Expand Collapse

    Joined:
    Jun 15, 2016
    Messages:
    433
     
    • Like Like x 1
  3. SmashBurgerJ

    SmashBurgerJ
    Expand Collapse

    Joined:
    Oct 13, 2020
    Messages:
    261
    This is very helpful, but I haven't got a clue on how JBeams work. Rn, I'm trying to make more of a meshlap type thing. In later spare time, I'll do Jbeams.
    Mods like NET_NUKA_FIRBY's mods.
     
  4. LucasBE

    LucasBE
    Expand Collapse

    Joined:
    Mar 22, 2015
    Messages:
    2,578
    "Jbeams" aren't exclusive to certain mods. Even so-called meshslaps use Jbeam to make the physics skeleton of the cars.

    I always suggest people to start with simpler projects, like a wheel or a spoiler, to learn the basics of how BeamNG modding works. Making a full car as your first mod is exactly how you abandon after a few days.
     
    • Agree Agree x 5
  5. JlnPrssnr

    JlnPrssnr
    Expand Collapse

    Joined:
    Jun 15, 2016
    Messages:
    433
    What those mods do is take the jbeams from a car like the Pessima and just change the location of the wheel until it looks kinda right. Of course it will drive nothing like the car and also crashes will not look good, spikes and all. Of course you can do this for your own enjoyment of you really want to look at the 3d model ingame :)
     
    • Agree Agree x 1
  6. SmashBurgerJ

    SmashBurgerJ
    Expand Collapse

    Joined:
    Oct 13, 2020
    Messages:
    261
    Well taking that info from someone who knows there way around mods, I'll probably start with that stuff. I'm very new to blender, so it will be hard to model a facelift Pessima or a Whole car. I'll read up on tutorials. Thanks more the advice!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice