WIP Minesweeper

Discussion in 'Content Creation' started by Real_20dka, Feb 28, 2023.

  1. Real_20dka

    Real_20dka
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    Joined:
    Feb 5, 2015
    Messages:
    11
    eyo, I've recently been obsessed with minesweeper so of course I decided to port it to Beam.
    Here's my current progress after roughly 1 day of work:
    upload_2023-2-28_23-36-48.png

    You can specify the board size and mine count when starting a game.
    You can 'open' a field by left clicking on it (or driving into it), and place a flag by right clicking.

    Chording is also supported by left clicking on a cell that has already been opened.

    The assets are made in Blender. Yes, that is Comic Sans.

    Before I upload the code I want to add a Menu for settings, and overall polish the project a little. I will also be working on porting this to BeamMP (most of the code is already there).
     
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  2. bussin.buses

    bussin.buses
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    Joined:
    Aug 1, 2022
    Messages:
    5,062
    Cool cool cool!
     
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  3. ghs129

    ghs129
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    Joined:
    Jul 3, 2021
    Messages:
    987
    Awesome!
     
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