eyo, I've recently been obsessed with minesweeper so of course I decided to port it to Beam. Here's my current progress after roughly 1 day of work: You can specify the board size and mine count when starting a game. You can 'open' a field by left clicking on it (or driving into it), and place a flag by right clicking. Chording is also supported by left clicking on a cell that has already been opened. The assets are made in Blender. Yes, that is Comic Sans. Before I upload the code I want to add a Menu for settings, and overall polish the project a little. I will also be working on porting this to BeamMP (most of the code is already there).