This is my first post, so sorry if I'm doing it wrong. Anyways... So I just started working on a Mini America map. The whole USA in one map. Indeed it has to be mini. very mini. Inspired by multiple truck sim games on my phone. The Idea is to make at least one major city for each state. right now, I have some of Portland Maine done, and I've started work on New York City (New York), along with Baltimore city (Maryland).
Hey there, the issue you are describing is a FPV issue, or floating point value What happens is that as a vehicle moves farther from the centre (or origin) of a map, its position value becomes harder for the game to calculate exactly due to the bit-integers required to determine the position in the X-Y-Z plane. While they are being worked on continuously, FPV issues are still common in large maps. The good news being that there is absolutely no issue with anything you did on the map. The bad news being that you can't fix this problem and need to simply need to wait for further FPV updates within the game. How big, currently, is your map? Just for scale so I can see how much the FPV issues might affect you. If this issue isn't limited exclusively to the further outskirts of the map, you might want to look into collision for your terrain and models imported to the map, as there might be an issue with those. However, if it happens almost exclusively 3-ish miles from the centre of the map (not the point you spawn, but from where the global coordinate system reads 0) then it is simply an FPV fault and most likely unrelated to anything with your map aside from the size of it.
now that you mention it, I do notice it happens more often in outer states. Like I'm working on Maine, that's where I really notice it. but that's all I've been working on. As for size... Uh... whatever the template map size is. Times 13. In the spacing option for the Terrain, i made the value 13. Originally was only planning on like... 7. But Manhattan was too small at that scale, still is. So i am considering making the map bigger already. especially comsidering i'm at such an early state of development. I don't know. Like I said, i'll post some pics, and probably a download when I get home.
Ok so the issue will only get worse as the map gets bigger. This means you might not want to make it bigger. Think of the scale of the FPV issues growing in proportion to the distance from the centre in a sort of exponential manner, as you get farther, the issues slowly begin to materialize, until they continue to grow bigger and bigger until at some point you simply won't be able to drive or control your car at all. If this wasn't bad enough, you will likely be unable to add much, if any detailing to the map due to the fact that, as you describe it, it seems like it is close to over 100 miles across. Keep in mind WCUSA is a mere 1.6x1.6 miles, and still lags most people's computers. At this scale it is very possible your map will not even be usable even if the FPV issue was resolved. I offer an alternative system that, while slightly different from what you may be envisioning, could resolve your issue: Make each state a separate map, that way, the game can properly load each map without FPV issues, and it will be able to run on computers with much less issues, if the desire arises for travel between two maps, you could (theoretically) create a LUA script to trigger at highway endpoints at the edges of the map which would unload the map you are on, then load the map you would go to, and proceed to spawn you at the associated highway endpoint of the new map in the vehicle you where driving (with some limitations of course).
Okay. So I did get a better measurement. It's just under 20 miles across (I'm pretty sure I think.). Still though. You're right. I think for now I'm just going to continue as I am. Kinda ignore the FPV problem. Frame rate and lag is also something I'm keeping in mind, because I don't have an amazing computer by all means. It's nothing special. all I can say, is I would like to say this is my first map (or mod in general) so it's really a learning experience.
It took me long enough. But here are a few This is the first, Before I resized the map. Obviously all of this is a rough draft. Once I resized the map to 7x, I did rework the land, and shape. Like Florida looks awful in that shot. It doesn't look as bad anymore. But right now, The map is 13x the starting size. Which is too big to get into one screenshot. This second image was when I started working on Maine. This third image is my attempted at a mini Portland Maine. Obviously not done. but in the works. Again, nearly all of this is a somewhat rough draft. This last picture is my development in mini New York. Mini Manhattan is so small... --- Post updated --- --- Post updated --- I haven't thought about an airport. I'll see if i can add a few. But Like everything in the map, it'll have to be mini.
You must understand that California will be smaller than the San button because it is only in the city on the island I just watched "Breaking Bad" And I have yet to see the last episode "Better Call Soul" , So I wonder which city will represent New Mexico?
Florida needs to be a little flatter, it's like living on a slab of land. Really excited for this one, it would be great to do a cross-country drive!
Florida was redone when I made the map bigger. Right now I have it pretty flat, I think I might raise it more, because it's too close to the water. This is what the map looks like If it weren't overly sized to match my mini needs. This is currently what it looks like. I took these this morning. Now this is a comparison to what 1x a map size to 13x a map size looks like. you can see the little map near Arizona Lastly, Here are two pics of what Florida is at them moment. Currently it only has I-95 Ignore the floating buildings in the background. I feel like that's usual for Florida. --- Post updated --- I want to watch Breaking Bad. still haven't. But eh, I don't know which will represent New Mexico. Haven't thought that far to be honest. But like I said, I want the at the very least one city per State. That's probably what I'll have to do, but I'd like multiple in each state. For instance, Right now Maine only has Portland, But I'd like to add Bangor. I already have it's streets laid out.
I absolutely love this. Could you include a mini Miami International Airport? It's a pretty important and cool part of the state. Also, for Georgia, having roads with large dips and rises would be very cool, it's amazing to drive on and would be perfect for Beam. I love the idea of this!!! Remember, Google Earth is your best friend for a project like this.
Albuquerque is an ideal candidate, here are the places of interest, it's not bad to find a mobile home with colorful smoke somewhere in the desert https://www.google.com/collections/s/list/M0JMVYppAEnc7PKiPwvWRBNNWs4pIQ/a0t7DN_6EiU
Google Earth and I have to to an agreement. We are not friends, but we are work partners. In other words, yeah. I'm using the heck outta Google Earth. Like I know My Area (Central PA) But I grew up in Baltimore. I know these areas. But other areas. Florida, Georgie California, I need google for. But yeah, I'll see about a little Miami Airport. Part of my problem is a lot of this stuff, cities buildings and what not look so much better with models that represent them accurately... Obviously. Thing is, I don't know how to add/make models. Like I'd like to add a mini Statue of Liberty, how do I do that? I don't know. I'm sure I'll have to make something in blender probably. But I have no idea how to use blender. I can't even seem to figure out how to open another model into Blender. lol. With that said, My attitude with these kinds of things(problems) is "Welp. I'll figure it out" As for rolling hills, dips and rises for Georgia. I hadn't thought about that. That's a great idea! --- Post updated --- You're not wrong. Albuquerque is a good candidate. Also, I do plan on adding Easter eggs. A little motorhome with colorful smoke coming out of it, ain't bad. Another Easter egg I'm planning on is maybe a adding a little shack in Georgia, that would look like the one from Squidbillies. I don't know. It's all on the table.
For Miami int., it could be represented by a simple crossing runways with a couple of buildings similar to the terminals. it just has to be there, but it doesn't have to be super detailed. How did the Crew racing game do the entire US? I know it did, and I think it could help you.