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.mis loading/mounting issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by NINJAHOBNOB, Jul 6, 2015.

  1. NINJAHOBNOB

    NINJAHOBNOB
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    Joined:
    Aug 8, 2012
    Messages:
    177
    Instead of looking in the folder the file is actually in, the game seems to be looking in a folder of the same name as the .mis file, which doesn't actually exist in cases where the filename is different to the folder it is in. This results in an infinite loading screen and being limited to one .mis file per level. Also, the in-game log seems to get cut off if it reaches half way across the screen.

    no.png

    Would appreciate a workaround, fix, or reasoning why it is like this. Maybe you will handle multiple variations of a level differently in the future or something.

    As always, loving the progress in every update so far, can't wait for DX11 (or 12 or Vulkan hint hint).
     
  2. NINJAHOBNOB

    NINJAHOBNOB
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    Joined:
    Aug 8, 2012
    Messages:
    177
    Ok then, seeing as this is getting no responses, I decided to fix it myself.

    This should load up all levels containing multiple .mis files such as my Lienz conversion or Bedford, enjoy I guess.
     

    Attached Files:

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