I've done everything the Sound page of the wiki says, and I've checked all the file names and directories, but the engine with this sound is just silent. This is what the Blend2D.json file looks like Code: { "header" : { "version" : 1 }, "eventName" : "event:>Engine>default", "samples" : [ [ ["art/sound/engine/poncho/1200_P.flac", 1200], ["art/sound/engine/poncho/1900_P.flac", 1900], ["art/sound/engine/poncho/2300.flac", 2300], ["art/sound/engine/poncho/2900.flac", 2900], ], [ ["art/sound/engine/poncho/900_P.flac", 900], ["art/sound/engine/poncho/1200_P.flac", 1200], ["art/sound/engine/poncho/1900_P.flac", 1900], ["art/sound/engine/poncho/2300_P.flac", 2300], ["art/sound/engine/poncho/2900_P.flac", 2900], ] ] }
Try this Code: { "header" : { "version" : 1 }, "eventName" : "event:>Engine>default", "samples" : [ [ ["art/sound/engine/poncho/1200_P.flac", 1200], ["art/sound/engine/poncho/1900_P.flac", 1900], ["art/sound/engine/poncho/2300.flac", 2300], ["art/sound/engine/poncho/2900.flac", 2900] ] , [ ["art/sound/engine/poncho/900_P.flac", 900], ["art/sound/engine/poncho/1200_P.flac", 1200], ["art/sound/engine/poncho/1900_P.flac", 1900], ["art/sound/engine/poncho/2300_P.flac", 2300], ["art/sound/engine/poncho/2900_P.flac", 2900] ] ] }
More than 2 should be enough. What's the blend filename (with extension), folder structure, and your engine jbeam file? You have to name it correctly, put the blend file in correct location, and set it up in engine jbeam correctly.
The audio.zip is in the first section of the vehicles' zip file, the blend is called "poncho.sfxBlend2D.json" in audio.zip/art/sound/blends, the sounds are in audio.zip/art/sound/engine/poncho, and the sound config for the engine is Code: "soundConfig": "soundConfig", }, "soundConfig": { "sampleName": "poncho", "mainGain": -18, "maxLoadMix": 0.6, "minLoadMix": 0, "onLoadGain":1, "offLoadGain":0.65, "eqLowGain": -5, "eqLowFreq": 150, //"eqLowWidth": 0, "eqHighGain": -5, "eqHighFreq": 6000, //"eqHighWidth": 0, "lowCutFreq":90, //"eqFundamentalGain": -15, },
I just realized I made a mistake on my first post. There should not be a comma on the last file. Should be like this. ["art/sound/engine/poncho/2300_P.flac", 2300], ["art/sound/engine/poncho/2900_P.flac", 2900] Really double check your comma, brackets, other punctuatios, and structure then compare it to the original blend sound by BeamNG. Most of the time it's just that. Folder structure is correct.
Check this out https://www.beamng.com/threads/windsor-v8-sound-for-barstow-moonhawk-and-burnside.52472/
Ok looking at your mod cleared it up, thanks. I had the art folder in an audio.zip in the first section of the main zip file when it should've been there by itself