Released Monolith

Discussion in 'Mods and Skins' started by EnjoyMyHItsYT, Dec 19, 2020.

  1. EnjoyMyHItsYT

    EnjoyMyHItsYT
    Expand Collapse

    Joined:
    Oct 9, 2016
    Messages:
    1,591
    Monolith

    History:
    Was all around the world in UTAH that's why beamng dev team added it to the map. actually it was placed around the worlds for a movie or something. correct me if im wrong.


    added a monolith as a prop. its crashable and has a scratch made jbeam.
    upload_2020-12-19_0-44-19.png upload_2020-12-19_0-44-24.png
    upload_2020-12-19_0-44-30.png upload_2020-12-19_0-44-37.png


    It has been released on the repo. check it out.
    https://www.beamng.com/resources/monolith.15600/
     
    #1 EnjoyMyHItsYT, Dec 19, 2020
    Last edited: Dec 29, 2020
    • Like Like x 9
  2. Oof Pirate

    Oof Pirate
    Expand Collapse

    Joined:
    Nov 12, 2020
    Messages:
    59
    Wow
     
    • Agree Agree x 1
  3. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
  4. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    1,381
  5. P_enta

    P_enta
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    3,029
    recatna;guaar pzizim
     
  6. Dayz Me Rollin'

    Dayz Me Rollin'
    Expand Collapse

    Joined:
    Dec 8, 2016
    Messages:
    794
    when 8 nodes of jbeam is worth posting about being scratchmade
     
    • Agree Agree x 12
  7. Dshaw2092

    Dshaw2092
    Expand Collapse

    Joined:
    Apr 4, 2014
    Messages:
    50
    Why is everyone making it 4 sided? Am i the only one who gives a shit about the rules?!?!?!
     
    • Agree Agree x 1
  8. cheese jungle

    cheese jungle
    Expand Collapse

    Joined:
    Jun 22, 2020
    Messages:
    160
    why not use bolide jbeam?/s
     
    • Agree Agree x 4
  9. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    With only 8 nodes it won't be deformable, it also needs nodes in the middle of each current beam to behave realistically
    I would base it on the metal box Jbeam, this way it could easily have adjustable height and stuff
     
  10. EnjoyMyHItsYT

    EnjoyMyHItsYT
    Expand Collapse

    Joined:
    Oct 9, 2016
    Messages:
    1,591
    I can still change it and Update it.
     
  11. P_enta

    P_enta
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    3,029
    dont just give it more nodes half way, give it lots more nodes so it can deform in at least a decent manner
     
    • Agree Agree x 2
  12. fivedollarlamp

    fivedollarlamp
    Expand Collapse

    Joined:
    Sep 18, 2016
    Messages:
    3,144
    If you saw I Did A Thing's video about the monoliths, they're actually hollow. Maybe consider that.
     
  13. Szymon2007

    Szymon2007
    Expand Collapse

    Joined:
    Nov 30, 2017
    Messages:
    745
    giga effort mate
     
  14. P_enta

    P_enta
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    3,029
    inb4 most downloaded mod is a rectangle
     
  15. Szymon2007

    Szymon2007
    Expand Collapse

    Joined:
    Nov 30, 2017
    Messages:
    745
    inb4 this actually happens
     
  16. iRetr0x

    iRetr0x
    Expand Collapse
    Banned

    Joined:
    Aug 8, 2020
    Messages:
    92
    It also needs the X shaped beams and collision triangles (no hate just saying)
     
  17. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    wait where is it in utah
     
  18. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    Yeah I know how it works, I only pointed out the ABSOLUTELY NECCESSARY things for it to behave somewhat realistically. Of course it needs way more nodes, on the short beams there could be just 1 in between but it needs more on the long sides to be consistent, and all the cross-beams and stuff, as well as an extra stiffening node in the middle probably if it doesn't have one already, and all of that must have coltris on the surface too. The current Jbeam is only enough to keep it straight without collapsing but it won't deform properly at all.
     
  19. Alex_Farmer557

    Alex_Farmer557
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    3,541
    0 effort modding go bvvvv
     
  20. EnjoyMyHItsYT

    EnjoyMyHItsYT
    Expand Collapse

    Joined:
    Oct 9, 2016
    Messages:
    1,591
    ofc 0 effort. wasnt hard.
    did it just as a little joke mod.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice