More key bindings

Discussion in 'Ideas and Suggestions' started by SebastianJDM, Jan 27, 2018.

  1. SebastianJDM

    SebastianJDM
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    Joined:
    Apr 9, 2017
    Messages:
    856
    I think beamng needs the ability to bind more buttons/switches/whatever to do more things. For example:
    • Electronic power on/off/toggle (can be used for kill switch, battery on, etc. or leave it disabled if you dont want it)
    • Individual buttons for each ESC mode
    • High beams (hold, rather than toggle)
    • M transmission mode toggle (easier to get into manual mode. also easier to get back into D or S, without coming to a very slow roll or over-revving your engine)
    • Transbrake (hold, rather than toggle)
    • Reverse lockout (must be held on to shift into reverse, manual transmission only. or leave it disabled if you dont want it)
    • Starter motor (hold, rather than toggle)
    This would make the game a lot more customizable based on everyone's individual setup. It will also support the use of a button box, or other various extras that currently seem a bit pointless.
     
    #1 SebastianJDM, Jan 27, 2018
    Last edited: Jan 27, 2018
  2. Gnarlex™

    Gnarlex™
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    Joined:
    Feb 20, 2015
    Messages:
    273
    I don't think that actually has to happen, since just pressing a button is fine. Also, it would load up the keyborad of some people.
    It may be a great idea, but still.
     
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