More Motion in the world

Discussion in 'Ideas and Suggestions' started by mike4t5, Sep 18, 2013.

  1. mike4t5

    mike4t5
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    Aug 6, 2013
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    Hi I just watched this its bugbears next car game and, I was wondering if we will be able to make worlds like the one in the video. The worlds are really nice looking but they lack a bit of dynamism. I was wondering if it would be possible to have spring boards and rollers and things like that in the near future. Heres a link to the video just in case it doesn't show up here: http://youtu.be/bmQbUJiEax8

    [MEDIA=youtube]http://youtu.be/bmQbUJiEax8[/MEDIA]
     
  2. Pinecones

    Pinecones
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    Aug 20, 2013
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    I believe you can currently through the use of animated props (which those might be in the above video), I also noticed a triggering system in torque3D, I haven't messed with it at all, but the place to look would be the Torque3D documentation, there seems to be quite a bit that it's capable of, the map creators here just haven't touched on those things yet.
     
  3. FeedMeCheese

    FeedMeCheese
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    Aug 6, 2013
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    I was watching Bugbear's demo and this is exactly what I though. BeamNG could really use some "animatable" objects in the world like the grinders and crushers seen in that video. Also, we need some debris, better particles and crash sound effects! ;)
     
  4. daniel_j

    daniel_j
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    Aug 3, 2013
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    Bigger and more important issues are present, and by the way you describe it, you want luxuries ;)
    Not going to happen anytime soon I feel.
    #FirstWorldProblems
     
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