Hi I just watched this its bugbears next car game and, I was wondering if we will be able to make worlds like the one in the video. The worlds are really nice looking but they lack a bit of dynamism. I was wondering if it would be possible to have spring boards and rollers and things like that in the near future. Heres a link to the video just in case it doesn't show up here: http://youtu.be/bmQbUJiEax8 [MEDIA=youtube]http://youtu.be/bmQbUJiEax8[/MEDIA]
I believe you can currently through the use of animated props (which those might be in the above video), I also noticed a triggering system in torque3D, I haven't messed with it at all, but the place to look would be the Torque3D documentation, there seems to be quite a bit that it's capable of, the map creators here just haven't touched on those things yet.
I was watching Bugbear's demo and this is exactly what I though. BeamNG could really use some "animatable" objects in the world like the grinders and crushers seen in that video. Also, we need some debris, better particles and crash sound effects!
Bigger and more important issues are present, and by the way you describe it, you want luxuries Not going to happen anytime soon I feel. #FirstWorldProblems