Dear Community, as we all know BeamNG.drive is not ready for a real multiplayer because of the mass of data which has to be transported to another system. The complex system of where the beams are by this second, how much they have been bend/destroyed/ripped off and many other things don't allow a fast transfer from pc to pc. So i had an idea for a local machine based multiplayer. A bit different to the already existing one. On my pc there is running a GTX 1080ti, amd ryzen 7 3700X, with 3 monitors connected to the pc, I use all of them to play BeamNG. Of course that's not the setup everybody has. Since I found out that it's not a problem to run traffic with 10 additional cars stable on 25 or 30 FPS, it should be possible to create another Window that displays the view from another vehicle. We already know BeamNG supports multiple inputs. Is it already possible to connect a second controller? Placing one Window of BeamNG to the first screen, second to the second screen. Setting up these 2 cars and playing a local machine multiplayer. BeamNG is already pretty much flexible with positioning a window or resizing that window thanks to Windows10 (for people with only one screen). For future: Why not split up traffic cars for specified host cars, so that both players get the traffic or that the second window gets a temporary UI (with simple tools like maps, speedometer). PS: Please don't forget to rate this topic.