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N/B limit for a car?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Mad-Alex, Oct 13, 2012.

  1. Mad-Alex

    Mad-Alex
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    Joined:
    Oct 13, 2012
    Messages:
    151
    Hi BeamNG dev team.
    I have a question for you. What the maximum N/B limit for a car - it's the same as in RoR, 1000 nodes and 6000 beams, or more?
    I am asking, because i am curious about how accurate car simulation(driving/destruction) will be in your project. Will it allow to simulate not only the main body panels of a car, but also interior parts, like a dashboard moving backwards on impact, steeringcolumn colapse, pedals moving, front occupants seats submarining?
     
    #1 Mad-Alex, Oct 13, 2012
    Last edited: Oct 14, 2012
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